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  1. #1
    Player
    Teiren's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Haruna Astir
    World
    Leviathan
    Main Class
    Black Mage Lv 100
    I didn't know that happened, but that makes a lot of sense. I'm not sure which is the lesser of the two evils: Long, possibly infinite, queue times or mostly worthless games. Indeed, proper matchmaking could likely end up meaning very extreme queue times in this game, if you even get into matches at all. I guess playing worthless matches is better than not playing at all, but I'm not sure.

    I think it's still way too early to determine that. 2 weeks should be enough time to see if lack of serious matchmaking makes for a better experience.
    (0)
    Last edited by Teiren; 03-12-2016 at 01:43 AM.

  2. #2
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    I would love to see Tank Actions Matter in PvP... For example, Provoke.

    It would be cool if:

    1. It would change the target of the player (who is provoked) to now be on the tank.
    2. It Increased the Defense of all other players, while lowering the def of the tank (for the player who was provoked) - giving more incentive for the player who was provoked to focus on the tank. This would be something like 10s) So the tank would take more damage, etc, but other players would take less damage. The defensive buff would only apply against the player who was provoked, other players wouldn't have this impact.

    Thanks for your time and consideration.
    (1)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  3. #3
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Delmontyb View Post
    Snip
    Swtor had a really cool system in place for tanks in pvp. Taunts decreased the damage dealt by the target taunted for all players except for the tank taunting. It showed on the scoreboard how much damage the tanks prevented. You also had a '' guard '' ability which transferred 50% of dmg taken to the tank.
    Playing a tank in Swtor was actually a ton of fun. And it really mattered. A good tank leaping around interrupting, harassing and guarding his/her team m8s could easily win you the match. A dps specced '' tank class '' could still do it, but not as well as a tank specced one.
    (0)

  4. #4
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Can we increase the Wolf mark cap from 20k?
    (5)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  5. #5
    Player
    Thorbot's Avatar
    Join Date
    Feb 2016
    Posts
    37
    Character
    L'cielle Lhas
    World
    Balmung
    Main Class
    Summoner Lv 80
    I know everyone seems to think Astros are op right now but every plat team I played in team ranked yesterday all ran a whm yet I still see a lot of hate towards whm for no reason. It really seems to me that smn and ast are pretty in-line and that only the lowest skilled players still think they are op. I think the most op class right now is pld though. They just bring way too much to the table compared to war or drk.
    (0)

  6. #6
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Thorbot View Post
    I know everyone seems to think Astros are op right now but every plat team I played in team ranked yesterday all ran a whm yet I still see a lot of hate towards whm for no reason. It really seems to me that smn and ast are pretty in-line and that only the lowest skilled players still think they are op. I think the most op class right now is pld though. They just bring way too much to the table compared to war or drk.
    Well played WHM is a beast! also they offer extra CC in from of Sleep and Bind, and in proper team setting i can completly agree that PLD might be a OP due huge utility/party support it has while setting up targets for burst due stun-locking. All those PLD skills that gets whinging in PvE really shines in PvP, afterall our base class is Gladiator so it kinda makes sense
    (0)
    Last edited by Synestra; 03-12-2016 at 12:18 PM.

  7. #7
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Synestra View Post
    Well played WHM is a beast! also they offer extra CC in from of Sleep and Bind, and in proper team setting i can completly agree that PLD might be a OP due huge utility/party support it has while setting up targets for burst due stun-locking. All those PLD skills that gets whinging in PvE really shines in PvP, afterall our base class is Gladiator so it kinda makes sense
    Agreed. Just tonight I ran into a Whm multiple times who literally carried their team by frequently sleeping our team. Straight heals are underwhelming, but used well, Whm monstrous to fight against. That one little lala made my life hell tonight and destroyed the winning streak I was on all by themselves.

    I am, however, having a slight problem with Pld. It's not it's utility or how it plays. It plays AMAZING in Feast. The problem is the general attitude I've seen towards Pld by the vast majority of people I've played with. I get shafted with the blame for almost every match that goes south. Right off the bat you get people saying crap like, "why didn't you use Testudo?? / Where's my Cover!? / Why aren't you stun locking that Healer!? Tank's on my ass, why aren't you saving me!?" etc.

    I just played a match in which the Healer was begging me to save them from the tank the entire time, but the Dps was furious that I wasn't constantly on the healer. Newsflash: I CANNOT BE IN TWO PLACES AT ONCE! For the love of god, this is not rocket science. Secondly, people really have no concept of how Pld actually works. I CANNOT INFINITELY STUN LOCK A TARGET. Yes, shield bash is a GCD attack, but after 3, that's it. I have to wait a minute at the very least to stun the target again. Yet everyone somehow expects me to stun lock forever or that I'll be able to magically interrupt every healer cast with my regular attacks. I wish I could, but it doesn't work that way.

    The last thing (and I realize I'm ranting here), is that my oGCD's have a long damn timer. Cover takes 120 seconds to recast. No matter how much people bitch about it, I CANNOT COVER EVERYONE ANY TIME I WANT. Testudo is even worse at 150 seconds. Further, Cover only covers a single target. Status effects are transferred to me (including stuns). It does not protect against magic dmg, and it HAS A LIMITED RANGE. I bring that up because I had someone complain that I didn't use cover on them, when, in fact, I did but they ran WAY out of my range instead of staying close to me.

    I could go on and on about the unrealistic demands that people have been begging for in these random PuG matches, because I have seen some truly asinine requests in just these first two days, but the bottom line is that, no matter how good of a Pld I or anyone else is, we cannot protect the entire team from their own ineptitude. There is a limit to our abilities and it's ridiculous to think that we can somehow carry the everyone.
    (5)
    Last edited by Februs; 03-12-2016 at 05:56 PM.

  8. #8
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    Quote Originally Posted by Februs View Post
    I am, however, having a slight problem with Pld. It's not it's utility or how it plays. It plays AMAZING in Feast. The problem is the general attitude I've seen towards Pld by the vast majority of people I've played with. I get shafted with the blame for almost every match that goes south. Right off the bat you get people saying crap like, "why didn't you use Testudo?? / Where's my Cover!? / Why aren't you stun locking that Healer!? Tank's on my ass, why aren't you saving me!?" etc.

    I just played a match in which the Healer was begging me to save them from the tank the entire time, but the Dps was furious that I wasn't constantly on the healer. Newsflash: I CANNOT BE IN TWO PLACES AT ONCE! For the love of god, this is not rocket science. Secondly, people really have no concept of how Pld actually works. I CANNOT INFINITELY STUN LOCK A TARGET. Yes, shield bash is a GCD attack, but after 3, that's it. I have to wait a minute at the very least to stun the target again. Yet everyone somehow expects me to stun lock forever or that I'll be able to magically interrupt every healer cast with my regular attacks. I wish I could, but it doesn't work that way.

    The last thing (and I realize I'm ranting here), is that my oGCD's have a long damn timer. Cover takes 120 seconds to recast. No matter how much people bitch about it, I CANNOT COVER EVERYONE ANY TIME I WANT. Testudo is even worse at 150 seconds. Further, Cover only covers a single target. Status effects are transferred to me (including stuns). It does not protect against magic dmg, and it HAS A LIMITED RANGE. I bring that up because I had someone complain that I didn't use cover on them, when, in fact, I did but they ran WAY out of my range instead of staying close to me.

    I could go on and on about the unrealistic demands that people have been begging for in these random PuG matches, because I have seen some truly asinine requests in just these first two days, but the bottom line is that, no matter how good of a Pld I or anyone else is, we cannot protect the entire team from their own ineptitude. There is a limit to our abilities and it's ridiculous to think that we can somehow carry the everyone.
    I adore playing PLD in Frontlines, even in spite of the terrible encounters with players who are amazing in their own way, but honestly this is the exact reason I am afraid to try him in the Feast. I have no experience with WD and I'm not even used to popping very many self defensive cooldowns outside of being chased by an entire party or during Cover phases and I worry it'll take me at least a few games to get into the flow of things all while having little to no patience from any of my fellows.

    Guess I'll stick to my Bard for another while longer.
    (0)

  9. #9
    Player
    GrumbleBeard's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    299
    Character
    Severa Nanase
    World
    Jenova
    Main Class
    Sage Lv 90
    Quote Originally Posted by Februs View Post
    I am, however, having a slight problem with Pld. It's not it's utility or how it plays. It plays AMAZING in Feast. The problem is the general attitude I've seen towards Pld by the vast majority of people I've played with.
    That's a real shame, I've had my ass saved quite a few times with a clutch clemency and the like. Most pld's I've had in my groups have been pretty good as far as teamwork goes.
    (0)

  10. #10
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by GrumbleBeard View Post
    That's a real shame, I've had my ass saved quite a few times with a clutch clemency and the like. Most pld's I've had in my groups have been pretty good as far as teamwork goes.
    It is a shame. Don't get me wrong, though. Pld is still one of the most rewarding jobs to play in Feast. It is immensely satisfying to save a teammate with a well timed Clem, bolster their defenses with DV/Testudo, or facilitate an early kill with a GB>Full Swing > stun combo. I've had some exceptionally good matches as a Pld, and it's been a total blast to play. I definitely don't plan on dropping it anytime soon. It's just a little frustrating when people automatically allot blame to the Pld simply because they are assuming their utility stretches further than it actually does.

    Pld is a crutch in this game mode, it's true, but it's only one crutch. There's a limit to how many people can lean on it at once.
    (0)

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