Hey everyone,
I'm back with some more quality-of-life adjustments!
While we cannot promise that all of these will be added, we're currently considering the following adjustments and additions:
Future Possibilities
- Visual buff for newly-raised
We're checking to see if it would be possible to add some type of buff icon to show when a player is temporarily invulnerable after being raised.
- Sanuwa and Kongamato mount actions
Currently, the Sanuwa and Kongamato mounts which players can obtain by progressing through beast tribe quests cannot use mount-specific actions, unlike those from the beast tribe quests. We're currently considering to see if would be possible to add the special actions to these mounts.
- Waymark
The dev. team is considering to see if it would be possible to have waymarks displayed on the map/minimap.
- Crafting
- Currently, when the crafting action "Name of the [Element]" is used, the skill can be used again when it is already in effect. The dev. team will check to see if it would be possible to disable this action while it's already in effect.
- Currently, higher tiered food recipes only yield one meal per craft, while the amount of materials and effort required to craft these items are similar to crafting gear and other items. The dev. team is checking to see if it would be possible to increase the amount of items which these food recipes yield per craft.
- Company Airships
- The dev. team is looking into adding new methods to obtain airship repair kits.
- The dev. team will see if it would be possible to display the durability of the airship's parts when redeploying the airship.
- Disciple of War/Magic retainer item level perks
We've received feedback from players requesting to increase the amount of items that Disciple of War/Magic retainers can earn from ventures based on their item level. The dev. team will consider increasing the amount of items which can be yielded moving forward.
- Large-scale FATE adjustments
We've received feedback from players stating that for large-scale FATE such as Steel Reign (a.k.a. Odin) is becoming harder to complete due to fewer participants. The dev. team will consider adjusting the difficulty so that it can be completed with a smaller group of players, including new players.
- Emotes
We're confirming if it would be possible to add a favorites tab for emotes that players use frequently.