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  1. #1
    Player
    Kaedys's Avatar
    Join Date
    Oct 2021
    Posts
    92
    Character
    Kaedys Kor
    World
    Exodus
    Main Class
    Red Mage Lv 99
    Quote Originally Posted by Raikai View Post
    a) Boss drops token X.

    b) You need 10 token X to purchase Y

    c) You need Y + 10 Z (purchased with 1000 Tomestones) to get your weapon.


    Step b) feels completely unecessary and even confusing for new players, since you need to keep going back and forth 3 different vendors to figure out what you need.
    In addition to Rongway's reply, the other reason is that trading the tomestones in for tokens permits you to exceed the cap. For example, weapons require 10 tokens, each of which costs 100 tomestones (so 1000 total, though 500 in EW). However, they also require a raid drop. If you're generating a bunch of tomestones before you have access to (or luck with getting) those raid drops, the token exchange permits you to "store" more than 2000 tomestones, though at the cost of an inventory slot and those tomestones being "committed" to a particular use (exchanging for that gear tier).

    To be perfectly honest, I'd be fine with most of the existing currencies either having their cap removed, or having it increased by at least tenfold.
    (2)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kaedys View Post
    In addition to Rongway's reply, the other reason is that trading the tomestones in for tokens permits you to exceed the cap. For example, weapons require 10 tokens, each of which costs 100 tomestones (so 1000 total, though 500 in EW). However, they also require a raid drop. If you're generating a bunch of tomestones before you have access to (or luck with getting) those raid drops, the token exchange permits you to "store" more than 2000 tomestones, though at the cost of an inventory slot and those tomestones being "committed" to a particular use (exchanging for that gear tier).

    To be perfectly honest, I'd be fine with most of the existing currencies either having their cap removed, or having it increased by at least tenfold.
    This. Having to sacrifice inventory space and jump through 1-3 additional hoops just to offset a limitation that has no need to exist is hardly compelling design.
    (2)

  3. #3
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Please allow us to vendor (have retainer sell) items/loot/whatever from the same menu that sends them back out for another venture, rather than getting the item and having to hunt it down in our inventory.
    (0)

  4. #4
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    I would love a way to track achievement progress in the duty list or have a separate achievement list in the UI. It would remind me of the goals I have set without making me click through Achievements -> Relevant -> Watchlist -> the achievement in question. So for example, my duty list would show this under tracked quests:

    Wheel of Fortune V
    Win 300 Triple Triad roulette matches.
    187/300
    (3)
    Graphics
    MSQ
    Viper

  5. #5
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    The QoL I surely will notice if done:

    - A summoning bell into the Barracks (and/or... the dreamed feature... Glamour Dresser in our house...)
    - Ability to glamour retainers using the plates
    (3)

  6. #6
    Player
    AngelzWings's Avatar
    Join Date
    Oct 2021
    Posts
    3
    Character
    Mimirae Mirae
    World
    Jenova
    Main Class
    Arcanist Lv 61
    I wish that for monster drops, it'd include the monster to get it from in gathering method. Or like a "search by hunting method" option
    (2)

  7. #7
    Player
    JSharpie's Avatar
    Join Date
    Aug 2021
    Posts
    8
    Character
    Fioa Eye
    World
    Balmung
    Main Class
    Paladin Lv 90
    Option to Separate and/or Change how HP/MP bars
    Right now, it's one thin line for HP/MP

    If we can toggle separation of it (like how you can toggle to separate buffs/debuffs/etc) I can be able to have the HP bar on top ot the MP bar and customize my UI.
    Better yet, be able to toggle off MP bar for jobs that doesn't use it at all.
    (2)

  8. #8
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    ALLOW US TO PREVIEW HAIRSTYLES BEFORE WE BUY THEM!
    (2)

  9. #9
    Player
    Caliburn's Avatar
    Join Date
    Sep 2011
    Location
    Ul'dah
    Posts
    95
    Character
    Caliburn Lucent
    World
    Zodiark
    Main Class
    Astrologian Lv 80
    More merging of actions into single buttons that change to the appropriate action, i.e. weapon skill combos or merging Play/Draw for arcana and minor arcana. Still far too many actions to play comfortable on keyboard and controller for some jobs.

    Summoner and White Mage are ok for me. SMN has lots of button re-use, whereas WHM doesn't have many "gimmicks" to worry about so hotbars/x-hotbars aren't too crazy.
    (0)

  10. #10
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,190
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Vendors that sell/"sell" AF gear or full sets of endgame gear: please sort the items by Job not by item slot. I promise you, nobody is going to a vendor with the intent of buying "all head pieces available for Lv89 casters". They want to go and buy "all Lv89 RDM pieces".
    (5)
    Error 3102 Club, Order of the 52nd Hour

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