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  1. #1
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    I'm hoping there will more than one use for the airship materials, especially the ones that unlock the workshop recipes. I'm still leveling my third and fourth airship to rank 50. Most of the materials that they bring back are just taking up space in the FC chest, since I have all the recipes unlocked. Adding more recipes will not solve this issue. There needs to be more uses for these materials outside of a single use.

    I'm also hoping for a way to improve an airships capacity. I suppose they could simply just raise it. However it might be an interesting idea to use these neglected materials, mentioned above, to increase the airship capacity beyond 61.

    Quote Originally Posted by Vespar View Post
    also can we get rid of this ridiculous "4 crafters" requirement...
    They should at least get rid of the requirement for the crystal recipes. I can see needing an group for airship parts or housing, but the one-phase items should only need one person to complete.
    (0)
    "Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida

  2. #2
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Vespar View Post
    also can we get rid of this ridiculous "4 crafters" requirement...

    The whole point of this was because people in game who really only craft, felt left out of doing things in game besides single player crafting. Which defeats the MMO part of the game AND defeated the whole "FC" part of being included in something. So phase one you can do solo. The rest needs more crafters and includes those FC members into the FC as something more than just someone who can craft your stuff for free.
    (1)

  3. #3
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,799
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I think they mentioned in a live letter that they wouldn't be getting rid of the 4 crafters requirement because they wanted it to feel like a group effort. I know what you mean about the one-phase items though and I agree wholeheartedly!
    (0)

  4. #4
    Player
    Hinalover's Avatar
    Join Date
    Aug 2015
    Posts
    59
    Character
    Delritha Hinagora
    World
    Behemoth
    Main Class
    Red Mage Lv 90
    One thing I have taken for granted in other MMOs but I would like as an option is to dismount when I try to use an ability. For example, I am on my Chocobo flying in Churning Mist. I land and I want to start casting Fire 3 on a mob immediately. Instead I have to dismount manually, then start casting Fire 3 on a mob. It is a few seconds of delay, but like I said, I take it for granted in other games. It could be defaulted to off (you still have to de-mount before casting) but at least have the option would be appreciative. You could also have a second option to not trigger dismounting when actually flying.

    Another is more on the theorycrafting side of me. I like to theorycraft stuff and saying "potency of 240" tells me little of the damage to expect. I suspect this isn't a feature for the immediate future, but maybe for an expansion or something, but an "Enhanced tooltip" option that changes the tooltip to show the estimated damage variance of the spell/ability against an at level mob.

    IE: "Deals fire damage with a potency of 240." when the option is turned off. With it turned on, "Deals 1200 to 1600 fire damage" against a level 60 mob.
    (1)
    Last edited by Hinalover; 10-11-2015 at 06:28 AM.

  5. #5
    Player
    TristanGreyashe's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    1
    Character
    Tristan Greyashe
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    I think it would be nice to be able to add titles to our gear sets, so that changing to a different set automatically changes your title along with your equipment. I'd love to be able to customize it and show off my hard-earned titles with a simple gear change.
    (1)

  6. #6
    Community Rep Zhexos's Avatar
    Join Date
    Apr 2015
    Posts
    348
    Quote Originally Posted by Jpec07 View Post
    Inventory Search Let us search items in our inventory windows with a search box.
    While it's not a search box, in Patch 3.1 we're planning to introduce a text command that will allow you to check whether or not you possess specified items from anywhere. By entering the name of the item after the command, it'll check your equipment, inventory, Armoury chest, retainer inventories, and the armoire for that item. This command also works with partial text, so you could type "Subligar" and you would be presented with a list of all the items you possess with this word and the results will be displayed in your chat log!
    (46)
    Tony "Zhexos" Caraway - Community Team

  7. #7
    Player
    Lukha's Avatar
    Join Date
    Feb 2014
    Location
    Goblet W13P13, Ul'Dah
    Posts
    1,449
    Character
    Lukh'a Lybhica
    World
    Adamantoise
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Zhexos View Post
    so you could type "Subligar" and you would be presented with a list of all the items you possess with this word and the results will be displayed in your chat log!
    Watch as someone with a retainer full of subligars crashes the servers on the first day.
    (6)

  8. #8
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Lukha View Post
    Watch as someone with a retainer full of subligars crashes the servers on the first day.
    /itemsearch doesn't query the servers.
    (0)

  9. #9
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Laraul View Post
    /itemsearch doesn't query the servers.
    Yes, it does. It includes data about what's stored with our retainers, and that information only exists in the database.

    (That's the whole reason why extra inventory space is with our retainers rather than with our characters, so that it does NOT take up memory while we're playing, only when we go to the retainer bell and call it up, or use a more specific database query like /itemsearch to find a select portion of it. The rest of the time, the client software doesn't know what our retainers have. Nor does the server we're directly connected to, which hosts the local part of Eorzea that we're in. The world server will query the database server on our behalf when we ask it to, but neither it nor our client keeps that data in memory.)
    (0)

  10. #10
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Niwashi View Post
    Yes, it does. It includes data about what's stored with our retainers, and that information only exists in the database.

    (That's the whole reason why extra inventory space is with our retainers rather than with our characters, so that it does NOT take up memory while we're playing, only when we go to the retainer bell and call it up, or use a more specific database query like /itemsearch to find a select portion of it. The rest of the time, the client software doesn't know what our retainers have. Nor does the server we're directly connected to, which hosts the local part of Eorzea that we're in. The world server will query the database server on our behalf when we ask it to, but neither it nor our client keeps that data in memory.)
    /itemsearch works mid disconnect. So it can't be fetching data from the servers.

    There are two files stored w/ your profile. ITEMFDR.DAT and ITEMODR.DAT. Combined, they are 20k. Do you really think that a player's inventory, armoury, and retainer inventories takes up much memory at all? All in total you may hold less than 2000 items across all possible inventory slots.
    (0)
    Last edited by Laraul; 12-23-2015 at 07:46 PM.

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