Quote Originally Posted by FaileExperiment View Post
I think part of the problem is caused by the design of the game having so many unessessary items in the first place. 5 grades of every damn thing? 200 different dyes rather than just using the color picker and a generic catalyst? Another 200 materia types again separated by grade.... It goes on and on. Now on its face, it's obvious why these items are like this. But there are just so many better ways to have handled them to similar effect without needing do many individual items.
I also heard you liek tokens, so we add 10 more with every patch.