whats wrong with that, you can grind on mats now, which sounds good to me.ok ignoring the rest of the ignorant drivel and will just comment on this one thing.
if you have problems reading this thread then you may not have already seen what it is pointing out.
making cotton yarn....follow so far?
now it takes 2 cotton bolls to make 12 cotton yarn. still with me?
after it takes 2 cotton bolls to make 1 cotton yarn. do you understand still?
before 1 synth makes 12 items....after it takes 12 synths to get the same amount of materials. to grind 12 parts or 12 finished items it will take 12x the number of synths to get the same amount of material.
maybe i should say count from 1 to 12 and see which one you get to first.
youll be able to make a 100 synths and only take up 1 inv spot
Last edited by syntaxlies; 09-30-2011 at 01:12 AM.
No, now we HAVE to grind two or three mats hundreds of times for 0 xp so that we fill our inventories will unstackable garbage for XP that we will have to vendor one piece at a time because no one will ever buy it. They are removing all the grinding recipes and making the regular recipes require advancementless grinding.
there wil always be mats in your rank range were you dont have to worry about getting 0 xpNo, now we HAVE to grind two or three mats hundreds of times for 0 xp so that we fill our inventories will unstackable garbage for XP that we will have to vendor one piece at a time because no one will ever buy it. They are removing all the grinding recipes and making the regular recipes require advancementless grinding.
nope it takes 8 synths to make a stack of cotton bolls. follow this thinking. that stack of cotton bolls makes 3 stacks of cotton cloth. which would make 300 synths of mats. that's 3 slots.
after you make those same 300 synths and you only have 3 stacks of cotton bolls and still have to convert that down to a stack and a half of cloth.
now you take that cloth and convert it into an item that stacks to 99 so you do not have to stand up every 30 min to run to the retainer. afterwards by grinding on finished gear you will be constantly npcing finished gear because it only stacks to 1 in your inventory.
to people that don't think they will npc their gear they make leveling up are delusional. out of the hundreds of earrings, rings, masks, or needles needles did you sell compared to how many you npc'd? well over 90% of them i am sure. people will use those same finished gear to grind off just because it's the easiest item to get the mats for. it makes no difference.
http://crystalknights.guildwork.com/
or you could npc the mats and start over if its such a hasslenope it takes 8 synths to make a stack of cotton bolls. follow this thinking. that stack of cotton bolls makes 3 stacks of cotton cloth. which would make 300 synths of mats. that's 3 slots.
after you make those same 300 synths and you only have 3 stacks of cotton bolls and still have to convert that down to a stack and a half of cloth.
now you take that cloth and convert it into an item that stacks to 99 so you do not have to stand up every 30 min to run to the retainer. afterwards by grinding on finished gear you will be constantly npcing finished gear because it only stacks to 1 in your inventory.
to people that don't think they will npc their gear they make leveling up are delusional. out of the hundreds of earrings, rings, masks, or needles needles did you sell compared to how many you npc'd? well over 90% of them i am sure. people will use those same finished gear to grind off just because it's the easiest item to get the mats for. it makes no difference.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.