As i said before and again. Not only stupid people play this game. Gatherers and crafters will very soon have it all figured out and will have a surplus on everything.If I'm misinterpreting the 1.19 Recipe changes correctly, ALL of the existing crafted items will have Dated as a prefix.
So you'll have a Dated Iron Longsword +3.
Where new long swords will be Iron Longsword and Iron Longsword HQ.
New items will have new stats adjusted based on whatever new system is in place.
@Yuri, if I read the patch notes incorrectly, the lumber portion would require an HQ log that a botanist would hope to have found.



To me, that's not much different than in FFXI, fighting and hoping for the random drop that will to eventually yield your desired item. The naming convention is different, but the concept is the same. Anyone that liked this aspect of FFXI shouldn't have any problem with this, you're virtually guaranteed your quest turn in will yield the desired product as long as you have what the quest is asking for.
Pay for the nose if you want the HQ or find it with yourself & with friends. And if it's low level HQ being charged out the keister, then it's being targeted at the r50 leveling up the other class. Otherwise, it's non-HQ for everyone else.
Last edited by Fiosha_Maureiba; 09-30-2011 at 01:11 AM. Reason: clarification
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