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  1. #91
    Player
    WhiteWings's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    25
    Character
    White Wings
    World
    Shiva
    Main Class
    Arcanist Lv 60
    Are people having this much trouble adapting that a dev had to step in and explain the decision making behind this all the way to it's technical aspects? Holy f... how about we all give it a few days to even try adjusting to it first?
    Who knows, maybe the current design benefits new players more than appeasing some of us who refuse change because it's the easy way. As anyone who has worked a bit on his UI weeks after playing on default can tell you: even small changes which will definitely improve the experience later on will make it harder to play... for a while. Give. It. Time.

    tl;dr: Get good and stop saying 4:3 is better than 16:9.
    (3)

  2. #92
    Player
    Cromi_Jobly's Avatar
    Join Date
    Oct 2015
    Posts
    62
    Character
    Cromi Jobly
    World
    Diabolos
    Main Class
    Machinist Lv 60
    I'm in the camp of liking the new design. On the old design I would often click a skill, then click again thinking I missed click just to realize it wasn't ready yet. In this new design all I have to do is make a cursory glance across my bars to see what is ready, and in the case of a full circle just a quick glance to see how much time is left for it to be ready. My eyes are free to pay more attention to the the party bar for skills and spells to help the party as well as watching the enemies' cast bar. This design has really freed up my eyes for other use and allows me to plan my skills better during fights.
    (4)

  3. #93
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    I really like the circles, but based on the responses here, my opinion isn't a popular one. This should become an option.
    (1)

  4. #94
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Getting good has nothing to do with this.
    Motion and light changes can literally draw unwanted attention and disrupt focus for some people. This was for all intentions and purposes, feedback, even the dev was welcoming it. I doubt anyones refusing change...
    Git gud and stop making assumptions.
    (5)

  5. #95
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Here's what I love about this debacle:

    1. They wanted to make things easier to see, esp. for people with visual problems so they added the white circles.
    2 But now the white circles flash a lot...which makes it harder on some other people with other visual problems (like problems with strobes).
    3. They added a toggle countdown timer anyway...

    ...so why didn't they just keep old icon w/ new toggable countdown overlay as an option?

    I skimmed the dev post...look I get everything eats up resources...but could you maybe consider, if you can't change it otherwise, making the circles NOT WHITE? I'm not 100% sure what color would be easy to notice, but not taxing on the eyes...maybe even just shade them gray a bit...but part of the 'flashy-ness' is the white color.

    -Signed

    Someone that doesn't do well with constant strobing effects.
    (7)

  6. #96
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    I'm in the "10%" (in quotes because I have a feeling it's more than 10% who don't like the change). I absolutely hate the new recast timers. It's very distracting. If given the option, I'd want it to return to the way it was before. Now it's just convoluted and confusing.

    As a healer, I was able to keep track of what was on cooldown before, because they were the icons that looked different than the rest. Now everything is just moving with circles on them and I can't see because of all this garbage in the way.

  7. #97
    Player
    IAmPotent's Avatar
    Join Date
    Oct 2013
    Posts
    82
    Character
    Nefael Yunalesca
    World
    Gilgamesh
    Main Class
    Warrior Lv 80
    I like the circles and numbers, would it have been nice to have it in the middle? Sure. Do I need it? No.

    "It's really distracting" If circles spinning at the bottom of your screen is distracting, you should probably think about controlling your ADD.

    "It hurts my eyes" Its white and grey, and on the side of the screen, pay attention to the middle.

    "It makes it hard to see what skill it is" You put it on the hotbar in that spot, but you don't know what it is?!?!
    (3)

  8. #98
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    It took me a while to get used to the new design with cooldowns, but i like it now and am fine with it.
    (0)

  9. #99
    Player
    Sareal's Avatar
    Join Date
    Nov 2013
    Posts
    94
    Character
    Sareal Keeper
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by IAmPotent View Post
    you should probably think about controlling your ADD.
    Control that ADD! Heard him guys?! TAME THAT ADD! TIE IT DOWN! SHOW IT WHO'S BOSS!!....lolwat?

    Personally I really hate the change. I really don't think there would have been threads being made after the patch asking why a change like this wasn't implemented. It's pretty unneeded, but the fact that this change was made isn't really the problem. The problem is not being able to revert back to not having those circles.
    (6)

  10. #100
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by IAmPotent View Post
    "It makes it hard to see what skill it is" You put it on the hotbar in that spot, but you don't know what it is?!?!
    There are 12 battle classes, 8 crafting classes, and 3 gathering classes in this game. Do you have all their abilities committed to muscle memory?

    Anything that makes elements of the UI harder to see is not an improvement.

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