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  1. #10
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Nalien View Post
    So what? Should we be able to be a Mentor without Lv60 in each role? So when a new player wants help with Tam-Tara Deepcroft, you can't help because you're solely a DPS and and they need tanks and healers. Easy enough to have all the Jobs in that level range? Well, where do we cut this off then? Someone needs help with Lv50 content? What if someone needs help with The Vault? Lv60 is the most logical cut off for the requirement here, it means you've played the Job enough and can help with pretty much anything.
    The mentoring only works for a new players' first 40 hours. Newbies wont be in anything lv50 or above.


    Quote Originally Posted by Nalien View Post
    The notion that something like Stone, Sky, Sea should be incorporated would, IMO, have a negative impact on the system.
    I agree completely. There should be no endgame content tied to Beginner Mentoring ever. That would be for something like Level 60 Mentoring.

    I also believe 1,000 dungeons/trials would be more suitable for Level 60 Mentoring and have Beginner Mentoring set at 300. A good number when you're talking about bone dry dungeons like 15-44 at least. Aurum Vale is a *bit* harder. But after 300 dungeons you should know.
    (1)
    Last edited by Toguro; 02-19-2016 at 04:14 PM.