Quote Originally Posted by Alahra View Post
I don't begrudge anyone who likes the teleport network we have. I'm not even necessarily opposed to the teleporting itself, I just wish it were implemented somewhat differently. It's built into the world's lore, after all—I just think it's sort of overkill at this point and it takes me out of the game to constantly be staring at a pop up menu of teleport locations.

I'd either like fewer main teleport destinations (either, just the city-states or just one main Aetheryte per region), or the need to physically touch an Aetheryte to teleport, much like we need to with the mini-aetherytes already.
I'm not saying you do, I'm just saying that you managed to word out almost exactly what everyone on both sides of this is saying and I find that humorous.

Personally, I agree with the observation that this game is one where you largely have to jump through a window to get to content (I forget if it was actually you who said this but I think you cited this). With that said, I do enjoy the convenience of it, and Heavensward is relatively light on Aetherytes in the new zones; the Hinterlands, for example, don't even have an Aetheryte.

I personally think what would be better to focus on is less the teleportation in the overworld and rather the instanced nature of the Duty Finder.