Quote Originally Posted by Kaurie View Post
To be honest, I completely agree. I hated the teleport system when I played GW2 and hate it here as well. WoW with the flight purchases worked quite well at getting you places relatively quickly, while also giving you the sense that the world is vast.



Because you are separated from the lore while using it. Firstly, I am not sure if gil costs are built into the lore - or why that makes sense. Second, you have this window pop up with your selected places to teleport that clearly disconnects you from the world around you.

The world is effectively made much smaller, and you interact more with pop up windows than you do with the open world. (between teleport, DF, PF etc).
Because the Aetheryte system was basically demolished in 1.0's end, there was a lot of expensive rebuilding. When we teleport, the fee is directed toward the debt the citystates have for putting up trillions of gil worth of aetherytes in 5 years, since it is a vital enough system they indebted themselves for it.

Its also in lore why there was no aetheryte near Waking Sands; Ul'Dah was trying to coerce Minfillia into allying the Scions with them by taking away convenience.