To be honest, I completely agree. I hated the teleport system when I played GW2 and hate it here as well. WoW with the flight purchases worked quite well at getting you places relatively quickly, while also giving you the sense that the world is vast.

Quote Originally Posted by Jamillion View Post
How does something that's written in the lore of the game kill immersion?
Because you are separated from the lore while using it. Firstly, I am not sure if gil costs are built into the lore - or why that makes sense. Second, you have this window pop up with your selected places to teleport that clearly disconnects you from the world around you.

The world is effectively made much smaller, and you interact more with pop up windows than you do with the open world. (between teleport, DF, PF etc).