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  1. #31
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    Conjurers got a Mount at 30 because the devs wanted to give players and incentive to level a Conjurer to 30 in order to help other levels to 30 as well (lack of healers pre-30 was an actual fear in 2.0). Tanks got mounts from doing 8 man endgame content in order to give players an incentive to queue as tanks for that sort of content which would help out others trying to do that content. So Pet Glamour does not really compare to the Conjurer/Tank mounts.
    I'm aware of the reasons behind those rewards, that's not the point. The point was that it's not uncommon for a particular class/job/role to get an exclusive feature/reward that isn't then extended to the rest of the jobs, so SMN will not be unique in that concept. When mentioning the glamour system, it was specifically in relation to SMN, and their Egi, and not any other Job with a 'pet'. Now the reason they alone are going to get this reward (unless SE changes their mind or something) has been mentioned by myself in previous posts, so no need to bring it up again.

    Heck, SMN as it stands already have more pets than everyone else, so why is the fact they're going to get even more (albeit via an Egi glamour system) suddenly considered 'unfair' and that SCH/MCH should get the same thing?
    (1)

  2. #32
    Player
    GamerChef6's Avatar
    Join Date
    Sep 2013
    Location
    Anaheim, CA
    Posts
    17
    Character
    Theo Lothaire
    World
    Zalera
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Nalien View Post
    Not what I was saying...
    Ah sorry. Misunderstood you and now that makes complete sense. That would also allow for growth in content. Really good idea! Sorry I misunderstood you.

    The other idea I like is that it is based on Extreme Primal clears, that way it applies to existing content and helps those who need/want to clear. You would earn crystals from those battles, and after a said amount is earned, it would be turned in to the Summoner Contact to enhance an offhand tablet or quill or something of that nature. I do believe the glamors should be earned and not just handed out.
    (1)

  3. #33
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by GamerChef6 View Post
    Ah sorry. Misunderstood you and now that makes complete sense. That would also allow for growth in content. Really good idea! Sorry I misunderstood you.

    The other idea I like is that it is based on Extreme Primal clears, that way it applies to existing content and helps those who need/want to clear. You would earn crystals from those battles, and after a said amount is earned, it would be turned in to the Summoner Contact to enhance an offhand tablet or quill or something of that nature. I do believe the glamors should be earned and not just handed out.
    I toyed around with a similar idea, but in the end I figured it would probably be better just to give Summoner some extra quests for the Austerities of <Element> to get the new Egi, with something like "After mastering Dreadwyrm Trance, your aether has improved and now you can summon Ramuh-Egi!", they'd just need to add relevant offhand items to old quests (doing the Austerities of Fire quest, for example, would give you the item to equip to summon Ifrit-Egi, rather than Summon III being Ifrit-Egi. You'd equip it, and Summon, Summon II, and Summon III would all be Ifrit-Egi). Getting the "old" versions of those items into existing Summoners hands would be a bit of a problem, but we could have three new side Austerities quests (Lightning, Water, Ice) to provide the new Egis.

    I have... other... ideas on how to boost old contents relevance... That Primal themed tomestone armor in 3.2 is likely just going to be "Grind some tomestones" to obtain, but I'd have much rather seen old Primal fights drop an item to grant access to new content; So you beat Titan, get an item, now you can face off a group of advanced, Lv60 Kobold Priests, who perhaps throw an advanced Titan-Egi at you, who has melee and mage actions, for example.

    Of course, rather than the Austerities of Lightning being effectively the same as the previous three, it could involve a quest where we fight Ramuh a few extra times for Key Items to trade in to allow us to summon Ramuh-Egi, rather than some hand wave solution like I just suggested. We'd expand our aether to allow the rite to take place by beating the old guy several times, or something... Might even make working the existing Egi in easier, since we could have the Austerities of Fire (Hard) to unlock Ifrit-Egi glamour, with an offhand "focus" for the Egi being the solution to the aether problem we encountered when trying Ramuh-Egi (damn that quest was such a tease).
    (1)
    Last edited by Nalien; 02-02-2016 at 10:17 AM.

  4. #34
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nalien View Post
    I have... other... ideas...
    I like this idea! Give that man a cookie!
    (0)

  5. #35
    Player
    IlSire's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    61
    Character
    Theji'a Majoh
    World
    Ragnarok
    Main Class
    Reaper Lv 100
    I'm glad we received news about egi glamour, can't wait to see it happen.
    I don't quite share the same sentiment about the "one egi for every role" posted here and the whole offhand reasoning, it's just too much dev work and time for a single class content which ends up benefitting a very marginal playerbase (only summoners and not even all of them), not to mention collateral effects like "Ramuh Stone -8 mil in the market board!" if the system is not handled properly.
    New Egis are needed because a summoner should be able to summon every primal he/she defeated to stay true to its fantasy roots and I'm glad we may be receiving it in a few months, however the system should remain simple and intuitive by having a primal fill a role among the existing ones along the lines of:

    Caster: Emerald Carby - Garuda Egi - King Moogle Mog Egi -Ramuh Egi - Enkidu Egi- Phoenix Egi- Bahamuth Egi - Warring Triad#3

    Tank: Topaz Carby - Titan Egi - Shiva Egi- Bismarck Egi - Alexander Egi - Sephirot Egi

    Melee: Ruby Carby - Ifrit Egi - Odin Egi -Leviathan Egi - Ravana Egi - Thordan Egi - Warring Triad#2

    After somekind of new quest to summon a new egi we'd only need to have defeated its primal form and then swap our current active egis with somekind of "lore ritual" at some npcs/menus/etc as a workaround to "lore" reasons of our aether being limited to three pets.
    Summoners would still need to do optional content like the Triad, Coil, Odin etc if they want to be able to summon specific egis not tied to the main scenario, if that's not enough we could even expand on this by having some Egis glow/look a bit differently if the EX encounter is completed.

    Bonus suggestion : having the Egi flashing to its (smaller) primal form during Enkindle would be a nice throwback to oldschool "one hit move" summoners of early Final fantasy titles.
    (5)

  6. #36
    Player
    Luxea's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    48
    Character
    Luxea Dawnlight
    World
    Ragnarok
    Main Class
    Bard Lv 60
    Quote Originally Posted by IlSire View Post
    ...however the system should remain simple and intuitive by having a primal fill a role among the existing ones along the lines of:
    Caster: Emerald Carby - Garuda Egi...
    Sorry, I know it's been a month since the last post but I vehemently disagree with this suggestion. Some of us want the pet glamours for RP reasons and there sadly exists such thing as an optimal pet-class to use as a summoner for almost all situations in party content (that being the caster class). For example, my twin and I want to use Ravana and Bismarck skins respectively on our summoners. However in your proposed system we will have to sacrifice noticeable DPS output to do so, not to mention in my case it'd interfere with the actual tank's tanking, making some glamours effectively not a practical/possible choice. We do not feel this restriction is necessary. You're free to restrict yourself to your own themes of RP but don't mess with what other people want to do. This is a pet glamour system - let people have their pets look however they want.
    (0)
    Last edited by Luxea; 05-04-2016 at 11:56 AM.

  7. #37
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Luxea View Post
    let people have their pets look however they want.
    This will not work like that.

    Gear glamour system does not work like that for a reason that was stated already in Letter LIVE (one of the lasts, i don't remember which, sorry, no link for you!). It would require too much space and data storage to implement cross-class glamour.

    Same will go with Pets i believe. Caster carbuncle is blue and is marked as caster. using it as a glamour for summon II would be same as glamouring Chaos Cuirass on a Ninja job.
    (2)

  8. #38
    Player
    Luxea's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    48
    Character
    Luxea Dawnlight
    World
    Ragnarok
    Main Class
    Bard Lv 60
    Quote Originally Posted by Yuni_Queen View Post
    This will not work like that.
    This already works for armor glams if you take some time to browse. There are plated armors that casters can use to make themselves look like a DoW. Same goes the other way around. I'll even help you find those: Look for re-skins of dungeon armor that are crafted and says "All Classes". Only the weapons are truly restricted.

    As for pets, how much data do you need to implement a small finite set of primals? As someone with an engineering background, I'm gonna say this should dim in comparison to the armor glams; the people coding the game would need to mess up big time to require a significant amount of storage.

    I maintain my stance - the appearance of pets need not be restricted. Doing so would defeat the point of the system for quite some players who either A) have a favorite primal (that they can't use as a result) or B) are looking forward to this for RP reasons.
    (0)

  9. #39
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    I Like see a system where your summon can evolve in way square enix has done a lot the summons for ff series very different through years. people are complain about pet get lessor powerful my ideal is simple for ffxiv next expansion feature an system where the Egi grown in power but your control grown over them.

    http://finalfantasy.wikia.com/wiki/I...al_Fantasy_III
    http://finalfantasy.wikia.com/wiki/T...al_Fantasy_III
    http://finalfantasy.wikia.com/wiki/Garuda_(summon)

    in next expanson they add job traits and they effect for summoner her Egi
    (0)

  10. #40
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Luxea View Post
    As for pets, how much data do you need to implement a small finite set of primals? As someone with an engineering background, I'm gonna say this should dim in comparison to the armor glams; the people coding the game would need to mess up big time to require a significant amount of storage.
    Ask Yoshi :P
    Maybe something with relational or keys in DB, maybe something with quota.
    Your cause is glorious, but you should remember we have little impact on their decisions to be honest. Making things bold just in here won't change much until this will be posted in Questions To Procuders or during Twitch Live.

    Oh, and those armors you talk about.
    There is only one in entire game that allows you to look like DoW regardless of job. Light Steel Galerus. And this is recreation of dungeon lvl 44 drops. it has level 1 and was made especially becuase of people request.

    Rest are level 15 dungeon recreation.
    And nothing more than that.
    They are still class restricted, since you can obtain them only in Hall of the Novices.

    Other level 1 clothes that can be used as glamours are special, and are not recreation of any armor in a game.
    Rainbow Bustle, Company Tabard, Falconer's shirt.

    There is no DoW armor that can be used as DoM except the thing i mentioned up here.

    So no, Myth Busted. :3
    (2)
    Last edited by Yuni_Queen; 05-05-2016 at 02:58 AM.

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