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  1. #111
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Gralna View Post
    Yoshi said in a recent Interview, that when they balance fights, they count healer dps as 0, and tank dps as only what is required to keep enmity. Of course this is also at appropriate ilvl that fight is balanced for.
    Yes, I read the interview.
    (0)
    FFXIV/Glamour Blog
    http://www.fashionninjutsu.com/

  2. #112
    Player
    The_NPC's Avatar
    Join Date
    Apr 2014
    Posts
    495
    Character
    Ritza Solair
    World
    Behemoth
    Main Class
    Machinist Lv 79
    Since I only use 3 STR right side on my PLD cause of emmity problems against some same geared & Over geared DD's the fact that I can return to full VIT right & still keep emnity doesn't affect me at all since I carry Vit parts to replace the STR when needed... thou now I just gota make sure I have better VIT on standby for when the patch hits so I can test the diff. my only problem will probably be my AoE Arrgo control on PLD will still suck
    (0)

  3. #113
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    The only way this will work really, is by having VIT completely replacing STR-crit and determination. If its only like STR or a bit better, tanks will still roll slaying gear.
    (0)

  4. #114
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Alexander_Dragonfang View Post
    The only way this will work really, is by having VIT completely replacing STR-crit and determination. If its only like STR or a bit better, tanks will still roll slaying gear.
    if the put vit have the same scale on damage like str, fending still win because fending give more vit compared to slaysing with str.

    example now:
    vit = 0 damage
    str = 1 damage

    3.2
    vit =0.5 damage
    str =0.5 damage

    fending win have more vit stats, after all in 3.0 main stats are far superior.
    (0)

  5. #115
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Quote Originally Posted by FinalWolf View Post
    I just realized WAR's damage output will be insane in defiance now.
    The innate -25% damage dealt reduction says hi, still. I mean if you're saying this means no need to go into Deliverance, no, that's not the way to play WAR.
    (1)

  6. #116
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Vlady View Post
    Hope it brings tank dps down a ton. Warrior should be about half dps of the weakest dps which is bard or machinist.
    "help, I am salt"
    (6)

  7. #117
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by shao32 View Post
    if the put vit have the same scale on damage like str, fending still win because fending give more vit compared to slaysing with str.

    example now:
    vit = 0 damage
    str = 1 damage

    3.2
    vit =0.5 damage
    str =0.5 damage

    fending win have more vit stats, after all in 3.0 main stats are far superior.
    Fending won`t win in that situtation. Because slaying gear also grants skill speed, determination and critical, where Fending gives much lower skill speed and near no determination which is usually the stat replaced by parry. So if STR and VIT will both weight the same, at best, you will find tanks running a mix of slaying/fending accesories to max damage stats, like using just the fending acc without parry + slaying.
    (0)

  8. #118
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Alexander_Dragonfang View Post
    Fending won`t win in that situtation. Because slaying gear also grants skill speed, determination and critical, where Fending gives much lower skill speed and near no determination which is usually the stat replaced by parry. So if STR and VIT will both weight the same, at best, you will find tanks running a mix of slaying/fending accesories to max damage stats, like using just the fending acc without parry + slaying.
    Um...what

    http://na.finalfantasyxiv.com/lodest...m/e4ff8bcd94f/

    Oh look, a Fending accessory with Accuracy and Skill Speed.

    http://na.finalfantasyxiv.com/lodest...m/9eadbf2fa22/
    http://na.finalfantasyxiv.com/lodest...m/31220e14e12/

    Wait, now Acc and Crit!

    http://na.finalfantasyxiv.com/lodest...m/184f6f5ea73/
    And finally, Acc/det


    And that's just the i210. There were Crit/Det VIT accessories in previous tiers
    (4)
    Last edited by PArcher; 01-31-2016 at 06:21 AM.

  9. #119
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ReddAxel View Post
    This means healers have no excuse to not dps now that tanks will have all this extra HP to spare. No excuses whatsoever.
    more HP = more to heal
    With more max. HP a Cure heal less HP%

    You can test it out how many Cure you need to heal up a Warrior at 50% HP and a Paladin at 50% HP.
    (0)

  10. #120
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    I don't mind the change but at the same time its pretty much narrowed down to "Those extra points you get every few levels, you only have ONE option" Which just makes me wonder, why have us bother at all?
    (1)

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