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Thread: WAR 4.0

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  1. #29
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by Merkava View Post
    The problem is that when you think, "bring tanks to WARs level" you probably think about buffing damage and outright cloning WARs properties into DRK and PLD and that just isn't necessary at all.

    ...

    TL;DR – All tanks should be balanced to take into account both their role as OT and MT, skills should reflect this duality. Currently WAR is the only tank that does this and this is the main reason why it's the king of tanks. The solution to everything isn't MOAR DPS.
    This is so true, and I think a lot can be done with PLDs tank and DPS stances than by just adding more clutter to player's ability bars. Like, how there is this complaint that PLD is a bad choice for raids and stuff because of their DPS, But, GLD is supposed to be this really flashy and obnoxious center of attention with high defense and HP. So, why not make it so that Shield Oath buffs the other party members damage because the enemy is supposed to be distracted by them, and because PLD is a shield, making it so that cover is a skill that players want to use- and not this one time thing would play closer to their role as a shield. But, no. It's just "more offensive skills plz".

    The Dark knight is another problem with a functional, but unnecessarily messy skillset, IMO&ATM.
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    Last edited by MPNZ; 01-28-2016 at 10:38 PM.