I get cheap thrills for calling people to account.
#onlyhuman ¯\_(ツ)_/¯
Hmm. And what am I accounting for exactly? Having an opinion on tank balance based on my experience playing with all 3 at 60 in-game, Mr. WAR@60-PLD@34-DRK-@NotEvenUnlocked?
You'll find that most, well, reasonable people react to snark with snark, and react to reasonable discussion with reasonable discussion.
I'm just sorry that my polite exchange with another person on the forums had to send you into a tailspin of attempted trolling and dredging up past posts out-of-context.
Last edited by Syzygian; 01-27-2016 at 07:29 AM.
I bolded my Favourite parts xD Probably going to change my name to Mr. War@60-PLD@34DRK-@NoTEvenUnlocked.Hmm. And what am I accounting for exactly? Having an opinion on tank balance based on my experience playing with all 3 at 60 in-game, Mr. WAR@60-PLD@34-DRK-@NotEvenUnlocked?
You'll find that most, well, reasonable people react to snark with snark, and react to reasonable discussion with reasonable discussion.
I'm just sorry that my polite exchange with another person on the forums had to send you into a tailspin of attempted trolling and dredging up past posts out-of-context.
You made my day, friend ;D
More Cleaves?
This is so true, and I think a lot can be done with PLDs tank and DPS stances than by just adding more clutter to player's ability bars. Like, how there is this complaint that PLD is a bad choice for raids and stuff because of their DPS, But, GLD is supposed to be this really flashy and obnoxious center of attention with high defense and HP. So, why not make it so that Shield Oath buffs the other party members damage because the enemy is supposed to be distracted by them, and because PLD is a shield, making it so that cover is a skill that players want to use- and not this one time thing would play closer to their role as a shield. But, no. It's just "more offensive skills plz".The problem is that when you think, "bring tanks to WARs level" you probably think about buffing damage and outright cloning WARs properties into DRK and PLD and that just isn't necessary at all.
...
TL;DR – All tanks should be balanced to take into account both their role as OT and MT, skills should reflect this duality. Currently WAR is the only tank that does this and this is the main reason why it's the king of tanks. The solution to everything isn't MOAR DPS.
The Dark knight is another problem with a functional, but unnecessarily messy skillset, IMO&ATM.
Last edited by MPNZ; 01-28-2016 at 10:38 PM.
I think it's good how it is now.
And this, folks, is why I come to these forums with a bag of popcorn.
P.S. Nice to see where your new signature comes from Iagainsti!
That's already happening! It's called melee landing positionals and not miss attacks because of accuracy bonuses on flank/rear!
But I agree with you that DRK is a whole big can of messy worms.
On topic, I still demand WAR gets a shield in 4.0! Learns Cover, equilibrium becomes AoE so it heals party HP or fills party TP based on stance. Homlgang lasting 10 seconds and not requiring a target. Also, merge fell cleave with IB, steel cyclone with Decimate and add 50% heal, and finally make Unchained available in Deliverance as a 30% damage reduction defensive CD! Mhm mhm.. #TankBalance
While at it, delete the other two tanks. They're not needed..... Probably the other DPS too, WAR is enough. ^^ #WARForLife.
Okay okay, the last 2 paragraphs are sarcasm. Please don't sue me!
Welcome Back! Been awhile, and as you can see, nothing's changed xD.And this, folks, is why I come to these forums with a bag of popcorn.
P.S. Nice to see where your new signature comes from Iagainsti!
While at it, delete the other two tanks. They're not needed..... Probably the other DPS too, WAR is enough. ^^ #WARForLife.
Okay okay, the last 2 paragraphs are sarcasm. Please don't sue me!
To add to your post, especially with the new damage calculations on the horizon and the thought of Warriors going in 22k+ HP and still doing 8kx3 Cleaves, the only reason to bring another tank would be to fill an LB bar faster xD Might as well delete them.
#WarIsLife
LOL, they'll never turn PLD into an offensive type of job though. And, buffing the other party members would help make them more viable while keeping it with the jobs identity in Final Fantasy. That or they could make it so that PLDs could nullify damage passively.
It's what some of the idea threads seem to be suggesting though, IMO.
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