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  1. #1
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Tint View Post
    what i said is that i don't play healer anymore because healers are not anymore healers. a game with a trinity should have a trinity. just my opinion. i can agree that healers should have to do damage in healing downtimes. but it is a faildesign that these downtimes are 80% of the time and dps is of course not the reason i choosed to play a healer...
    It's always been like this, though, since the start of 2.0. Healers DPSing isn't something that started with Heavensward, on your first lv 15 dungeon during the first week that this game came out, you quickly noticed that you had a considerable amount of healing downtime 5 minutes into Sastasha; this is nothing new.

    I'm going to quote someone who's probably extremely tired of posting in this thread, but this information is very relevant whenever someone brings up the trinity.

    Quote Originally Posted by KaitlanKela View Post
    Again, why are we still talking about the "trinity"? I have explained this before - the trinity is only something used by the queue to group people in duty finder with a diverse enough combined skill set to clear the instance. That's it. It doesn't tell you anything about playing your class. Nothing at all. Rather, the duty objectives are listed for you and they are the same for your whole team. Use your toolkit to help progress through the instance. Preferably your WHOLE toolkit, as using all of it gives you the most utility, obviously.

    If the trinty is so all-important and should never, ever be violated, explain this phrase: "This composition is not imposed upon pre-formed parties".
    (10)
    Last edited by Odett; 01-10-2016 at 05:42 PM. Reason: Quote

  2. #2
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    I honestly don't care too much whether the healer does dps or not, though I will say that it does bug me to see anyone not doing anything at all for extended periods of time. When it comes down to it, in these dungeons, I'm more worried about the tank doing big enough pulls. I feel that kind of drag a lot more.

    Quote Originally Posted by Odett View Post
    It's always been like this, though, since the start of 2.0. Healers DPSing isn't something that started with Heavensward, on your first lv 15 dungeon during the first week that this game came out, you quickly noticed that you had a considerable amount of healing downtime 5 minutes into Sastasha; this is nothing new.
    That's never really been selling point for me though. It's gotten to the point where if I can spend at least 70% of the time just spamming dps spells as a healer, I'd rather go as a real dps job. Dealing damage with blm/mnk etc. is just much more interesting.
    (0)