Does suck that mch doesn't have any sort of useful self healing or defensive abilities. U can feel helpless when u see a big hit coming and ur not topped off enough. Mch definitely wins in the opener and burst dps category
Does suck that mch doesn't have any sort of useful self healing or defensive abilities. U can feel helpless when u see a big hit coming and ur not topped off enough. Mch definitely wins in the opener and burst dps category


@TomShame: Well, potions can do the deal xD
@Sunako: What about Physick?
- Queen of Heal 2022 -
Play it end game and come back. Almost every MCH player I have seen say something like this put out sub optimal numbers and while the numbers they do are "fine" they are not optimal, which is what we are talking about here. MCH requires a ton of micro management on low cooldown skills to put out lower personal and raid DPS than BRD. I personally don't care because I like the class, one of the most difficult classes in the game to play properly next to SMN.
I play both as my mains in raid. MCH is slightly lower single target and much lower multi target due to their low dot potency, but it's still good and fun to play. If anything I would say that BRD takes more thought with buff usage, dot maintenance, MP usage, and oGCD management. MCH utility for which BRD has no equal takes a little to remember to make good use of. The mini virus and heavy abilities can be useful though currently not very big difference makers. Both are fun and viable and have their upsides and downsides.
If you want to have more mobility pick MCH or else Brd they are both equally good if you aren't in the top tier of raiders. They can both down the current raiding content so atm. they are both equal competitive. But brd is obviously the best pick because of rain of death and foes but in the end its only a minor difference.
So in short pick the playstyle you like the most i like the fluidness of mch and having the extra mobility makes it even more awesome. But if you want to make the best choice and have a bit of more raid contribution pick brd.
And also playing either Brd or Mch is some of the most required jobs to have a low ping for so if you dont have a low ping around 40-50 then playing those jobs will feel like hell playing and you will never reach its true potential and if thats the case i would recommende you playing blm instead.
Last edited by Yellowskin; 01-08-2016 at 02:06 AM.



To the people saying MCH is bad in progression, I actually disagree on that, I'd say MCH is the safer progression class, while BRD is the farm class, or the class where you've done a fight a billion times before clearing and need moar DPS like how A3 and A4 went this tier. Yes Wildfire is the trickier of the two "big" attacks but otherwise it's far more mobile for mechanics, and more consistent since tanks and TP users in general can always attack while Foe's gets stronger or weaker based on healer DPS (which fluctuates HEAVILY depending on gear, experience, and skill).
That and of course you can always utilize MP/TP restoration as MCH (within reason), something BRD either loses Foe's for or may not even be able to afford it if he's done a session of Foe's. In overgeared, skilled farm, you use less TP song and little to no Ballad so the Foe's flows much stronger in farm than in progression, but you can rely on that 2m Hypercharge come rain or shine (usually).
The only disadvantage for MCH in progression IMO, outside of possibly being the difference between 1% enrage wipe or clear, is that it doesn't have Second Wind, a fault that puzzles me to this day. The flipside of that is you do get a mini-Virus, but unfortunately a lot of Heavensward mechanics so far have been independent of boss casts so it's not quite a fair trade-off.
Last edited by Sleigh; 01-08-2016 at 09:00 AM.
It is very true that the farm advantages BRD has don't necessarily show through as much in progression. Although I don't think mobility should be a major concern for anyone that has played BRD/MCH for a whole raid tier now. It's quite easy to turn off Minuet for a GCD or two every now and then. provided you hit your autos and aren't using procs it can even be a very slight DPS gain. Outside of maybe the first boss players should have plenty of time to coordinate their dance during week 1 progression.
It's also important to note that BRD's dot potency advantage has less value when undergeared. You may not have the GCDs to spare to maintain dots on multiple targets like you do on farm content.
Either way I think we can expect both jobs to be perfectly viable for early 3.2 progression. I am expecting to play both.
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