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  1. #131
    Player
    Zoltan's Avatar
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    Mar 2011
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    Sparta
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    273
    Character
    Zoltan Zornfaust
    World
    Hyperion
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    Thaumaturge Lv 50
    You're completely missing my point.

    People can be nostalgic for many different reasons and you cannot say that all of them are invalid.

    It's not just the party search. It could be a myriad of reasons, like /sea, /seacom, AH etc.

    Square Enix has been innovative with FFXIV. It's not finished yet.

    You sure seem to have a lot of different jobs levelled to be saying that you're unimpressed seems quite contradictory.
    (0)

  2. #132
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
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    Ul'dah
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    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Zoltan View Post
    You're completely missing my point.

    People can be nostalgic for many different reasons and you cannot say that all of them are invalid.

    It's not just the party search. It could be a myriad of reasons, like /sea, /seacom, AH etc.

    Square Enix has been innovative with FFXIV. It's not finished yet.

    You sure seem to have a lot of different jobs levelled to be saying that you're unimpressed seems quite contradictory.
    You're taking my posts the wrong way. Reread them. Or don't, it doesn't make a difference to me.

    Most of what you're referencing is not what I'm addressing. I think you're trying to fit it in with the point you're trying to make when it doesn't need to be.

    If FFXI did it better and they want to copy it, that's fine. It's a basic function. As far as your feelings of nostalgia towards FFXI, it's toxic for FFXIV. This is me generalizing and that doesn't exactly have to include party recruitment. Which again, is something I wasn't even referencing in the first place.
    (0)
    Last edited by BruceyBruceyBangBang; 09-24-2011 at 07:44 AM.

  3. #133
    Player
    feint2021's Avatar
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    Mar 2011
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    139
    Character
    Oren Ishii
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    After skimming the post it looks as if the OP wants ffxi-2. Correct me if I'm wrong (and I didn't read every ones comments). Although FFXI was/is a great game it's time we really move on. Personally, if I wanted those features I'd just go back to ffxi. FFXIV has the potential to be another great title, but not if they work backwards. It's good that SE is going into a different direction and maybe it's best we don't judge future content before it's even released. Lets let FFXIV be its own game.
    (1)

  4. #134
    Player
    Zoltan's Avatar
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    Mar 2011
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    Sparta
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    273
    Character
    Zoltan Zornfaust
    World
    Hyperion
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    Thaumaturge Lv 50
    It's not toxic.
    (0)

  5. #135
    Player
    Gennosuke's Avatar
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    Mar 2011
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    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zoltan View Post
    Yes, I got your point.
    I don't think they should get rid of leves. I think they should add some FoV, but they probably will.
    Maybe you have some suggestions for what type of quests or missions you'd like to see?
    I trust SE are much more creative and capable of coming up with missions that far exceed my ideas, the sad thing is they haven't tapped into it. Though as for examples, honestly, many members on here have already mentioned many good ideas or examples. I'd have to take bit of time to think and detail my ideal example of a quest or mission but briefly put, Something that would involve having to:
    • venture out into new, remote, dangerous areas
    • Co-operate with more players, not just for beating mobs down, but for helping solving puzzles together
    • Challenging quests that require certain classes/jobs where again, encourages to co-operate and have people offer different and unique attributes to get the job done
    • extend quests, so they have have multiple parts to them, in different areas of the world
    • Make the fights themselves more challenging and require good amount of strategy to beat 'em.

    When comparing the quests in XIV to XI, they're a complete joke, it's just a sad sight to see and no one in their right mind should be arguing this, we should all be requesting to bring XIV up to par when it comes to these issues.

    Quote Originally Posted by Arcell View Post
    Strongholds, dungeons, farming spots, settlements, grind spots, cool unique places, quests of all types and fun aren't enough reason to go exploring? Throw Chocobos on top for ease of exploration without teleporting.
    • Strongholds - Still yet to come out in the next patch, though honestly speaking, i'm not too optimistic about them from the previews i've seen. The areas don't seem to spark an adventurous feel to them, they looked like an area filled with mobs and that's it. The only exception was the first cave/dungeon with kobolds, that looked more interesting due to being an original location and and seem to have a more thought out architecture behind it, or so it feels anyway. These are my impressions, but i will reserve judgement till after release so it's fair.
    • Dungeons - being instanced doesn't help the case of exploration/adventure
    • Farming spots - are limited to DoL and that's good for them but not targeting everyone.
    • Settlements - What can i say, in about a minute or 2, you've seen all there is to see in a settlement. That sadly reflects the size and content relating to them.
    • Grind spots - I agree to this, and that is why i am arguing for encouraging party play more to have more reason to both co-operate and explore Eorzea.
    • Cool unique places - well, there may be some cool unique places, but nowhere near as much as you would expect in a world as big as Eorzea. Though, more importantly, there are very pressing issues in this aspect, copy pasted terrain is horrible in promoting adventure, seeing and running thru the same looking place over and over. Also having the same land textures throughout a whole continent is pretty bad as well. Very limited number of Landmarks doesn't help either. Neither does the lack of diversity in mobs and number (in some places). No HNM's and no random dynamic Open World content exacerbate the case further. I think the only hope for this point is the new world redesign they have planned, i am keeping my hopes up on that and i would like to think that'll solve majority of these issues.
    • Quests - As i mentioned in my post, these are needed and while we have good amount of them at the moment, they are pretty shallow quests, hardly what i would call fun. Go kill 2 funguars and come back. Leves already do that. Quests should be much more creative and have a deeper sense of accomplishment than that. I've done a whole lot, and frankly it's safe to say they lack substance.

    This is not to say there is no hope in fixing these issues, but as it stands they're not compelling enough for people to go out and adventure, else you'd see people all over the world which is clearly not the case, most are busy doing their leves and crafting.

    I believe there's a great amount of potential, and chocobos atm look exciting to me. Definitely will make exploration more tempting, that is a step forward for sure. We just need to stress these other matters to truly make it an amazing memorable experience for all. Why just settle for whatever when we can have the best?
    (2)
    Last edited by Gennosuke; 09-24-2011 at 08:37 AM.

  6. #136
    Player
    MyKotoShi's Avatar
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    Apr 2011
    Location
    Eorzea―Gridania(Wutai) Vana'diel―Bastok(Lakshmi)
    Posts
    399
    Character
    Kohana Iroha
    World
    Sargatanas
    Main Class
    Astrologian Lv 74
    Don't think I've commented here lately, due to the overwhelming "you know what's" driving behind the wheel as of late. However, I can imagine where you are coming from. Rather, as a player of Final Fantasy XI, I can see how Hydaelyn could benefit from Vana'diel's experience. Granted, we're seeing a different lore here, but when has that ever changed significantly between Final Fantasy to the sixth entry, before the move to 3D, then what significance from Final Fantasy VII through IX. We've seen a major switch to X, and XI-2 and so on.

    Square Enix understands what it requires to bring a game into a successful market, but implementation isn't always easy. Taking small steps at times works, and sometimes they shoot for something unsuspectingly different that may not turn out well at all. If a community that knows from their own experience what is takes to enjoy a game of any genre, then who has the right to provoke the cease of their opinions? After all, the voice of one may be the voice of many.

    The history of Final Fantasy XI should be seen as a stepping stone rather than a predecessor to Final Fantasy XIV. I for one agree with the OP's post, as it touches greatly unto the ideals of considerable future content. I would imagine no one wants to continue partaking in Dzemael-like runs, caravan-like quests, and the so-on so-forth for the next five to ten years or so.
    (2)

  7. #137
    Player
    Cichy's Avatar
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    Mar 2011
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    Ul'dah
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    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Zoltan View Post

    Square Enix has been innovative with FFXIV. It's not finished yet.
    This made me laugh, there is not one innovative thing about FFXIV

    If only SE had 10 million players more like you this game could charge subscription
    (1)
    Last edited by Cichy; 09-24-2011 at 08:39 AM.

  8. #138
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    To those who say go play ffxi, FFXI IS NOT THE SAME GAME ANYMORE!!!!! FFXI is not the FFXI back in the day. Soo don't tell us to go play ffxi again PLEASE. Why don't you guys go play all the WoW copies. I've said it before, there is only one FFXI but tons of WoW clones.
    (1)

  9. #139
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
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    Boye Fran
    World
    Leviathan
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    Pugilist Lv 60
    Quote Originally Posted by Zoltan View Post
    It's not toxic.
    Well, then! If you say so.

    Quote Originally Posted by Rokien View Post
    To those who say go play ffxi, FFXI IS NOT THE SAME GAME ANYMORE!!!!! FFXI is not the FFXI back in the day. Soo don't tell us to go play ffxi again PLEASE. Why don't you guys go play all the WoW copies. I've said it before, there is only one FFXI but tons of WoW clones.
    The answer to that would be: go back in time and play it over again. That's the only way you'll get that feeling back. Sorry.
    (2)

  10. #140
    Player
    Zoltan's Avatar
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    Sparta
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    Character
    Zoltan Zornfaust
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Cichy View Post
    This made me laugh, there is not one innovative thing about FFXIV

    If only SE had 10 million players more like you this game could charge subscription
    Fatigue was innovative. It failed, but it was an innovative idea.

    The market wards are an innovative method to try and combat RMT manipulation of the market.

    Laugh all you want and try to poke fun at people for their opinions. It doesn't mean that you are correct.

    Comparisons between FFXI and FFXIV will continue, no matter what a few indiduals will believe. It is a software game developed by the same company. The programming was based on the previous game and there is no avoiding that unless they decide to rebuild FFXIV from scratch.

    It is called Final Fantasy fourteen, a new version of Final Fantasy. For anyone to challenge comparisons to earlier versions is narrow minded. Obviously SE is not going to remake XIV to be XI. In time they will make the necessary changes adding features that should have been added since release.
    (0)
    Last edited by Zoltan; 09-24-2011 at 08:53 AM.

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