Strongholds, dungeons, farming spots, settlements, grind spots, cool unique places, quests of all types and fun aren't enough reason to go exploring? Throw Chocobos on top for ease of exploration without teleporting.meaning the game needs to Encourage adventure, there are multiple aspects where they've gone wrong in that regard.
When you give everyone the option to teleport at all times from anywhere at anytime, people will do just that instead of roaming around Eorzea.
Similarly, when the game is leve-centric, people will be focused around camps instead.
There should be more reason to go out there and explore Eorzea, realistically speaking, rpg's are all about building your char's and gaining. If you don't incorporate those elements into the world itself properly, then people will have little reason to explore. This is where i believe there should be more serious thought put into quests and missions. I'd do away with leves completely, besides being a dull repetitive chore, it's backwards in regards to promoting adventure and exploration.
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