Results -9 to 0 of 1079

Threaded View

  1. #10
    Player
    Wizarus's Avatar
    Join Date
    Nov 2014
    Posts
    209
    Character
    Justin Tymes
    World
    Behemoth
    Main Class
    Thaumaturge Lv 52
    Quote Originally Posted by Kaurie View Post
    No one needs to do anything. I don't need to be respectful when I am playing with an idiot, even though I do try to be. It's completely unfair for me to be playing with people who are not giving it their all when I am. They are reaping the same benefits as me, but putting in half the effort - that isn't fair.

    I mean the obligation of a DPS is that the enemy dies right? So, if I stand still and do nothing, and the other DPS kills it - it is dead. My obligation has been filled. Is that OK? Just trying to see where your stance is on everything and where you draw the lines on how useless someone can be while also fulfilling their role.
    You can kick a BLM spamming Scathe and not fear any consequence for it, but not a Healer who doesn't DPS, and we both already know the reason why, so I don't know why you brought this up.

    Quote Originally Posted by Odett View Post
    I'm using your line of reasoning and applying it to other jobs (in this case, tanks spamming their agro combo and ignoring all their other combos) to show you how ridiculous your comment sounded. Mediocrity should not be encouraged.
    A tank doing 123 the entire dungeon isn't going to keep Aggro, and will most likely go oomph, hindering their ability to keep Aggro. Besides tanks ability to keep Aggro is incorporated into dealing damage, the more damage you do, the more Emnity being generated.

    Quote Originally Posted by KaitlanKela View Post
    Strongly disagree. Yoshi said fights are not designed with it in mind, but they can be cleared faster/easier with it. So obviously the good players are going to go the extra mile for their team and we should encourage that and not dissuade people from it.

    Again "role" is only a tool used to help the queue compose parties with a toolkit varied enough to clear the instance successfully. The instance objectives are the same party-wide and if you're not contributing to them when you could be you are not as good a player as you could be. Any limitations you have regarding your perceived "role" are self-imposed and arbitrary. The game does not impose them on you.

    ETA: You're a little backwards on your facts. Yoshi actually said that even savage raids were designed WITHOUT healer DPS in mind, and that they were intended to be cleared without it. However, any team that's good enough to be attempting savage is expecting their healers to be good enough to help their DPS meet the checks so they can clear it sooner/faster.
    Yoshi said all of that? I could have sworn it was just "fights are not designed with it in mind". Keep in mind this is the same Yoshi who put his foot down and nerfed the 3.1 dungeons because he didn't want it to be like a 4 man raid.

    I refuse to step one foot in Alex Savage, because I find it to tedious for my time(and also I'm not paying for Teamspeak on my phone) so that automatically makes me inferior to someone who does raid. I'm not using mind pot Cleric Stance rotation a soon as a Ninja uses trick attack on a dungeon boss, and I'm ok with that because extra perks like that arent needed to clear the dungeon, despite not being optimal.

    I feel the same way about healers not DPSing. Honestly clearing the dungeon 2-3 minutes faster isn't mandatory we have 90 minutes in there to clear.
    (0)
    Last edited by Wizarus; 01-07-2016 at 03:07 AM.