Quote Originally Posted by Wizarus View Post
They don't "need" to do anything else if they are fulfilling their obligation as a healer. You can not like it all you want but Yoshi confirmed this already, so it can't be considered carrying if they don't want to DPS as well as heal.

It's completely unfair to force Healers do manage double the hotbars DPS use to do half of the damage they do. I do it, but no one should "have" to do that outside of a raid enviroment, where Healer DPS is taken into consideration when making the raid.
Strongly disagree. Yoshi said fights are not designed with it in mind, but they can be cleared faster/easier with it. So obviously the good players are going to go the extra mile for their team and we should encourage that and not dissuade people from it.

Again "role" is only a tool used to help the queue compose parties with a toolkit varied enough to clear the instance successfully. The instance objectives are the same party-wide and if you're not contributing to them when you could be you are not as good a player as you could be. Any limitations you have regarding your perceived "role" are self-imposed and arbitrary. The game does not impose them on you.

ETA: You're a little backwards on your facts. Yoshi actually said that even savage raids were designed WITHOUT healer DPS in mind, and that they were intended to be cleared without it. However, any team that's good enough to be attempting savage is expecting their healers to be good enough to help their DPS meet the checks so they can clear it sooner/faster.