
I don't like this at all. I don't mind Healers contributing to a burning a boss down, but relying on Healers to not only do that, keep the party up, and do what is suppose to be DPS mechanics, is just wrong to me, and promotes lazy DPS.Depends on the boss. In Arboretum, having the healer kill the adds against the Malboro boss is a huge time save, especially if you've got a melee or two. Same applies to the second and final bosses of Fractal, the first boss of Neverreap and the first boss of Sirius HM. And letting healers do the slime mechanic in the second fight of Sirius HM is a big help too.
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