Quote Originally Posted by Seryl199 View Post
To look at a button that objectively causes you to deal more damage and decide not to use it, however, is making an active decision to detrimentally affect your performance at the expense of everyone else in your group, and is inconsiderate to everyone involved. That's not a good attitude to support with "Well, they're just enjoying the game, so I don't mind if they waste my time."
The question now would be: Where do you draw the line?

For example, let's say a tank could, without causing problems, drop tank stance in a fight, for example because he's well equipped and has established aggro. He doesn't do so however because he doesn't feel comfortable with it. Acceptable, yes or no?
Then let's go a step further: A tank has enough health to survive the local tank buster just from the left side gear. Yet he's wearing Vit accessories. Acceptable, yes or no?
And then a step further: A player plays a Paladin even though Warriors and Dark Knights are currently better. Acceptable, yes or no?
And just to make it really ridiculous: A tank has two pair of gloves, one with crit and one with parry, otherwise identical. He uses the one with parry because he prefers the look. Acceptable, yes or no?
Or let's take a DPS example: A DPS has three esoteric accessories but no esoteric weapon. Acceptable, yes or no?

The underlying question here is: To what degree are you allowed to make active decisions that detrimentally affect your performance? It's especially interesting considering the current "customization" debate, because it's highly relevant.