Quote Originally Posted by Kosmos992k View Post
You know, one thing I wish I could implement is a compassion patch to the brains of all players so that they can understand that the only way to be 'bad' at this game is to play it, but not enjoy it.

Now, this is not a comment on Pinkie_Pie and their ability to play, as I don't know the player and have no idea how they play; however, something that a lot of self professed 'good' players need to understand and remember is that in this game, just like any other, players who are good enough to progress through the main story, are good enough that you can stop disparaging their ability. It doesn't matter how their dps numbers compare to yours. It doesn't matter if you're stellar and they are doing about half your number. It really, really doesn't matter. What matters is are they enjoying the game, playing with friends and progressing to their satisfaction?

If you can't change gears and coexist with players like this, then you need to adjust yourself, because the majority of players in this, and any other game are players who are good enough to complete the primary content of the game and have fun with their friends. I don't know of any other measure of success in an MMORPG that counts more than completing primary content and enjoying the game with friends.
That's all sunshine and rainbows, but people really ought to have some level of accountability. As a pretty decent DPS healer, I've carried tons of tanks and DPS through various roulettes, and I'm ok with that. The way I see it, most players don't roll out of bed and say, "Today, I feel like playing FFXIV and performing my role at 50% capacity." If they're sucking hard, they probably don't know the area, don't know their job well, or just don't care, and nothing I do will improve them in the ~25 minutes I'll be around them. Dungeons are ultimately pass/fail, and even with shoddy randoms and ok gear, most dungeons can be reliably passed as long as someone knows and shares relevant mechanics.

It's the "Cast times are for the birds," BRD/MCH, "I don't feel like managing MP," DRK, or even, as I saw on Reddit today, a tank that, when appealed to to utilize more defensive CD's in the future, replies only: "...nah," that frustrate me. Players with no sense of accountability or acknowledgement that the experience of the 3 other party members is just as important as their own. It's unabashed laziness at the expense of others, and, despite the risk of sounding dramatic, I think that's really uncool. Take all the time you need to be bad, practice rotations, learn mechanics and how those mechanics affect your rotation, position poorly, eat avoidable AoE's, that all happens and is just part of playing the game. To look at a button that objectively causes you to deal more damage and decide not to use it, however, is making an active decision to detrimentally affect your performance at the expense of everyone else in your group, and is inconsiderate to everyone involved. That's not a good attitude to support with "Well, they're just enjoying the game, so I don't mind if they waste my time."