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  1. #11
    Player
    AlexiIvaniskavich's Avatar
    Join Date
    Jul 2014
    Posts
    200
    Character
    Hrothgar Grulag
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Ashelia hit on this - we need to not just look at the statement in a bubble, but the context clues surrounding the statement. The devs were discussing this change because of the tank pentamelds, which they want to get away from, as well as the fact that fending accessories are less than desireable.

    I have seen a few ideas kicked around in the forums on what 3.2 may. Personally, I think SE will remove strength entirely from tank damage calculations. If they leave str as part of the tank setup, I would expect that there will be a point where tanks still roll on full str accessories.

    If they go VIT - I have previously voiced concerns about now and future HP bloat in tanks, forcing much higher damage output from bosses, potentially causing issues with damage dealt to other classes during aoe phases. (though this is likely not that big of a deal). Plus it would be kind of odd for tank gear to list stats as VIT, then secondaries, when all the other classes list Main stat - VIT, and then secondaries. I also recognize this is the simplest solution to implement, and I do fear laziness out of SE based upon the regurgitation of old content for the present relic weapons.

    I haven’t seen anyone mention parry as the damage modifier. PLEASE NO.

    Another solution I have seen kicked around on the forums is the creation of a damage stat that is exclusive to tanks. BRD/MCH/NIN have dexterity, healers have mind, casters have intelligence and physical melee have strength. Why not give tanks their own stat specifically for damage? Moving away from strength gives SE better future opportunities to add STR based dps classes (5 classes role on str now, do we really want 6+ rolling on one set of gear?). Fending accessories still become relevant, but in this version, with less hp bloat. (Hoping to all that is good and holy that SE realizes that tank accessories should have our damage stat on them).
    ****** I realize this idea would take much more work from the devs to implement. I also realize this would lessen the “options” tanks have for right sided gear. For those who would argue the later statement, remember no other class has this option.

    This stat - once called “Vigor” on a previous post, would likely appear where STR once was on tank gear and would likely show up as str/vgr/dex on low level disciple of war gear.
    (2)
    Last edited by AlexiIvaniskavich; 12-31-2015 at 03:10 AM.