Results 1 to 10 of 88

Hybrid View

  1. #1
    Player
    AlexiIvaniskavich's Avatar
    Join Date
    Jul 2014
    Posts
    200
    Character
    Hrothgar Grulag
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Ashelia hit on this - we need to not just look at the statement in a bubble, but the context clues surrounding the statement. The devs were discussing this change because of the tank pentamelds, which they want to get away from, as well as the fact that fending accessories are less than desireable.

    I have seen a few ideas kicked around in the forums on what 3.2 may. Personally, I think SE will remove strength entirely from tank damage calculations. If they leave str as part of the tank setup, I would expect that there will be a point where tanks still roll on full str accessories.

    If they go VIT - I have previously voiced concerns about now and future HP bloat in tanks, forcing much higher damage output from bosses, potentially causing issues with damage dealt to other classes during aoe phases. (though this is likely not that big of a deal). Plus it would be kind of odd for tank gear to list stats as VIT, then secondaries, when all the other classes list Main stat - VIT, and then secondaries. I also recognize this is the simplest solution to implement, and I do fear laziness out of SE based upon the regurgitation of old content for the present relic weapons.

    I haven’t seen anyone mention parry as the damage modifier. PLEASE NO.

    Another solution I have seen kicked around on the forums is the creation of a damage stat that is exclusive to tanks. BRD/MCH/NIN have dexterity, healers have mind, casters have intelligence and physical melee have strength. Why not give tanks their own stat specifically for damage? Moving away from strength gives SE better future opportunities to add STR based dps classes (5 classes role on str now, do we really want 6+ rolling on one set of gear?). Fending accessories still become relevant, but in this version, with less hp bloat. (Hoping to all that is good and holy that SE realizes that tank accessories should have our damage stat on them).
    ****** I realize this idea would take much more work from the devs to implement. I also realize this would lessen the “options” tanks have for right sided gear. For those who would argue the later statement, remember no other class has this option.

    This stat - once called “Vigor” on a previous post, would likely appear where STR once was on tank gear and would likely show up as str/vgr/dex on low level disciple of war gear.
    (2)
    Last edited by AlexiIvaniskavich; 12-31-2015 at 03:10 AM.

  2. #2
    Player
    Einheri's Avatar
    Join Date
    Oct 2013
    Posts
    143
    Character
    Einheri Sigurd
    World
    Malboro
    Main Class
    Marauder Lv 60
    Changing str to something new doesn't solve anything. It just makes gear more restrictive. Instead of stacking str right side you would just stack will or vigor or whatever you call it.
    (0)

  3. #3
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Einheri View Post
    Changing str to something new doesn't solve anything. It just makes gear more restrictive. Instead of stacking str right side you would just stack will or vigor or whatever you call it.
    It does. It solves the problem of tanks rolling on slaying accessories.

    I don't think they'd go that route, but honestly it makes more sense then what the other guy said about war=str, drk=int, pld=pie. So all the low level/shared gear would have str, vit, int, and pie? It just doesn't make sense really. But who knows.

    I've said this before sorta and I still think it's true, you have to determine whether SE thinks current tank damage meta is OK, or acceptable/intended. We don't know this, really, so it's hard to say the changes are gonna be this and that with any sort of certainty. I for one think that tank damage is higher than they anticipated/intended, and their dps numbers are going to be adjusted downward. This is just my thought. However, we already have established certain expectations and strategies for content, so it would be rough to say "Sorry you guys have been doing 1000+ dps for the last 6 months, it's time to go back to 500 dps tanks". I'm sure a lot of people would be pretty upset with that. So they may just adjust it so that current damage is upheld, but moving forward it will not increase that much if at all from it's current point.
    (1)

  4. #4
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by AlexiIvaniskavich View Post
    This stat - once called “Vigor” on a previous post, would likely appear where STR once was on tank gear and would likely show up as str/vgr/dex on low level disciple of war gear.
    Doesn't Determination presently fulfill almost exactly this role? In which case perhaps DET could become a larger factor for Tanks. Especially if it's role in our damage and enmity calculations was enhanced. Boosting DET would help increase the value of incoming heals as well.

    Determination exists, and is already in all the calculations so it wouldn't require a huge reworking to implement.

    For that matter, vigor could be considered a combination of your strength and vitality, in which case, perhaps our base DET score can be based off VIT/STR (more heavily VIT), and then add more DET to gear instead of constantly stacking VIT/Parry.

    Quote Originally Posted by AlexiIvaniskavich View Post
    I’d just wonder how many tanks would stop tanking if SE nerfed tank damage. But I don’t discredit this as a possibility.
    Any that do, are not really tanks, they are just hard to kill DPS....
    (0)
    Last edited by Kosmos992k; 12-31-2015 at 06:28 AM. Reason: spelling

  5. #5
    Player
    Talith's Avatar
    Join Date
    Dec 2015
    Posts
    4
    Character
    Talith Sunward
    World
    Ultros
    Main Class
    Warrior Lv 60
    Quote Originally Posted by AlexiIvaniskavich View Post
    This stat - once called “Vigor” on a previous post, would likely appear where STR once was on tank gear and would likely show up as str/vgr/dex on low level disciple of war gear.
    I have read many ideas but not this one and its just brilliant.

    "Vigor" would allow:

    To set the Tank desired HP pool according to ilvl on the left side gear that has Vit
    To focus the right side on a fending set that has Vigor and thus regulates the damage output desired (along with enmity)
    To set apart tank gear which is specially important in lower levels where I still see some tanks using Disciples of War gear
    If you need to tune Tank damage just adjust Vigor and you can leave Str alone and never affect DPS.

    Still leaves room for gearing:
    Vigor vs Vit on attribute points will still be a thing
    On the new raid open melded spots melding Vit vs a DPS secondary will be an interesting thing for tanks to do, and wont require a second set of jewlery.
    (2)