I don't know why anyone who knows step three has a Poetics cost would unsynch the level 50 dungeons, to be honest (though of course on day one, it made the most sense to when we weren't aware of the costs later). I actually created two further Awoken weapons for alt jobs to save on Esoterics and get some extra Poetics (and got several new member bonuses along the way--so they are helping people clear content they haven't done before with that step).
I don't know how it is on Famfrit, but Hunts in general were all but dead on Diabolos before 3.15, which makes getting things like the unique Grand Company gear for glamours and the like a rather daunting prospect (though for the life of me I can't figure out why they haven't reduced the cost of those yet). I'm glad they included them, as the carrot of Clan Mark Logs was never enough for me to bother Hunting, and now I'm accomplishing several goals at once through them. It's a good feeling.
And honestly, the inclusion of the Beastmen quests for 2.0...doesn't hurt anyone. It's a bone thrown to players who put in tons of their time to working on all of them, and the additional tokens you can get from them aren't really worth spending the time to get to Rank 3 if you haven't already gotten there. There are enough other options available to gather the tokens that it really shouldn't matter all that much. But the additional carrot might also inspire players who didn't otherwise engage with the Dailies to find some new content to try--and heck, they might even enjoy it to get into the ones for HW (including the new tribe coming in 3.2). The only negative is that it's "old," but as I've mentioned elsewhere, I'd rather the game not entirely forget all of its old content with each expansion. Makes the game feel bigger.
Do I think they should have included the CT series in the quest somehow? Yeah. They actually would have fit right in with Stage 2, to be honest (especially since three of the included HW dungeons just feel kind of awkward to go through again Lore-wise, as you mention--but to be fair, so do the CT dungeons). But putting in further incentive for folks to do HW leveling content is good for the game's health generally, so I can't really fault them much here (though it personally bothers me sort of...structurally that Great Gubal and Research Facility weren't included).



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