Quote Originally Posted by Freyyy View Post
When switching stances as a WAR :
+ You convert your stacks
+ You don't lose a GCD
+ You don't spend MP/TP
+ You don't break your current combo
- You don't instantly get Defiance's HP when switching from DPS to tanking stance
-Less healing received from any healing ability/spell except Benediction compared to PLD/DRK
-Locked into Defiance for 10s, PLD/DRK can drop Shield Oath/Grit instantly after a tankbuster (PLD can reactivate Sword Oath after finishing its current combo with no Oath)
-Have to sacrifice a Fell Cleave and +10% crit for Inner Beast
-Inner Beast won't heal you to full unless you're full STR, you're using Berserk AND you get a crit so you still need healer help or you need to blow ANOTHER cooldown
-Can't even use Inner Beast outside of Defiance, PLD/DRK get access to all their cooldowns besides Blood Weapon
-WAR has the biggest conflict between using abilities offensively and defensively so either you're losing DPS or mitigation (IB vs FC, stacks from Berserk/Vengeance/Raw Intuition)

Quote Originally Posted by AzureFlare View Post
You forgot the part where, since heals and shields snapshot, you retain the benefit of buffed HoTs and shields when switching back to Deliverance compared to Grit/Sh.Oath. Very nitpicky I know, but it adds up pretty nicely over time, especially with Conval.
Completely agree with your post regardless.
That also works the other way around: any WAR tanking in Deliverance needs to have Regen recast on them to get the full benefit when they change to Defiance.