When switching stances as a WAR :
+ You convert your stacks
+ You don't lose a GCD
+ You don't spend MP/TP
+ You don't break your current combo
- You don't instantly get Defiance's HP when switching from DPS to tanking stance
When switching stances as a PLD :
- You spend a GCD for each stance
- You spend MP
- You break your combo, making it so that you can't switch stance at any time, you virtually only have 2.5 sec CD on your stances, but because of that, it's just like you had 7.5 sec CD WHILE being on the GCD
+ You instantly benefit from your tanking stance
When switching stances as a DRK :
- You spend a GCD for switching from DPS to tank
- You spend a shitton of MP for switching from DPS to tank
- You break your combos for switching from DPS to tank
+ You instantly benefit from your tanking stance
+ When switching from Grit to no Grit, you don't spend GCD, MP or break your combo
Suddenly, what seems to be the only "balanced" stance-dancing is DRK's stance-dancing. Also, for the only "con" of Defiance/Deliverance, about the HP which are not instantly granted, you either get the ability to instantly Equilibrium, or Inner Beast if you had 5 stacks when switching. Inner Beast will heal 50% to 80% of the missing HP from Defiance while granting you 20% damage reduction which equals Grit and Shield Oath for the next 6 seconds on top of the bonus in healing received from Defiance. All of that, while dealing a 300 potency attack ignoring Defiance's damage penalty. Shield Oath/Grit both spend a GCD without dealing any damage, on top of all the other cons they have. So yeah. Even if it works completely differently for WAR, his only "con" is very far from equaling the multiple "cons" of the other tank stances.
I think that DRK is completely fine as it is tho and it may be the best solution to go with for PLD, make Sword Oath oGCD, but keep Shield Oath as it is. Just my opinion tho.



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