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  1. #10
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by dinnertime View Post
    It doesn't have to be the same with FFXI. The team can be creative whenever they want with the names as long as it does not stray too far.
    I find Hallowed Ground, Defiance and Deliverance more creative and polished than words like Invincible, Defender and Destroyer.
    I never said they *had* to be, only that it bugs me *personally.* I just personally like for continuity in ability names throughout the series.

    Defiance is a fine ability name, though Deliverance is a rather weird since it's not really the same type of word as Defiance. You can perform an action "with defiance" (or more normally, "defiantly")--it's a noun describing a state of being. Deliverance, though, isn't--it's a different class of noun (a more familiar synonym would probably be Liberation). You don't perform an action "with deliverance," rather, it's something you provide for someone else (which would make it a decent name for like, a spell or ability that removed movement-impairing effects).

    Abandon (the name of the stacks you get from Deliverance) would have been better word choice for the stance (as in, "attacking with abandon" i.e., recklessly) itself, IMO.

    Quote Originally Posted by dinnertime View Post
    It's called Hallowed Ground because the PLD is "holding on their ground", and rendering themselves impervious to attacks.
    That's not really what Hallowed means at all, though. "Hallowed Ground" is holy or sanctified terrain in most fantasy, normally created through the use of magic or holy water. It's honestly kind of a weird choice phrase for what the ability does, as well--it would be more suited to something like Sacred Soil or Asylum.
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    Last edited by Alahra; 12-15-2015 at 02:03 AM.