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  1. #11
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Launched View Post
    You don't have a clue how tank stances or eHP works. Every bit of mitigation you get effectively increases your HP, whether it's 20% reduced damage from Rampart or 25% increased HP from Defiance. A PLD with 16k HP and Shield Oath effectively has 25% more HP: 20k eHP.
    I know how Tank Stances and eHp work just fine, thank you.

    I never said that Hp mitigated was not included in the eHp of a tank. I merely distinguished between Hp mitigated vs. Total Hp, and stated that the Hp gained by Defiance is included in eHp, giving War’s the advantage.

    Comparing stances (using your example), SwO provides 20% increase in eHp, resulting in an additional 3200 Hp on a 16k tank. Even if we’re assuming that the War has the same starting Hp (impossible unless under-geared, but whatever), Defiance (at 25%) provides 4000 eHp. This is not immediate, but is easily fixed by one cure II, especially with a 20% in healing. I’m assuming this discrepancy is why you chose to ignore ShO and compare Rampart, but we weren’t comparing def CD’s. We were comparing stances. If you have to bring in CD’s to compensate for a discrepancy, than that should have given you a hint right there that War’s Stance Dance is beneficial.

    Quote Originally Posted by Launched View Post
    WAR doesn't have an easier time getting healed. Defiance only increases healing by 20% while HP is increased by 25%, so WARs actually recover LESS of their eHP from every single heal compared to PLD.
    Not sure where you’re getting this from either. It’s true that the higher Hp pool of a War means that the healer has to heal more to the War… but I never said they didn’t. What I said was that a War gets a 20% increase in healing and Pld’s do not. War’s might recover less of their total Hp, but they recover more Hp per heal. A 20% increase is a 20% increase. The maximum Hp does not make a difference to this, so I don’t know why you even bring it up. For every 1000 Hp a Pld gets back, a War gets 1250. That’s a faster healing rate. Saying otherwise is nonsense.

    Quote Originally Posted by Launched View Post
    And there's also the fact that abilities like Tetra and Lustrate aren't affected by Defiance at all.
    So what? You singled out two moves that have such a high healing potency it makes no difference (which is precisely why they are unaffected) unless we’re factoring in over-healed values. I guess we could calculate how much hate a healer can steal from a tank, but that’s pretty irrelevant to Tank stances.

    Quote Originally Posted by Launched View Post
    Where did I say I was complaining about tanking? I like tanking as WAR. I'm pointing out that swapping to Defiance has its own disadvantages, which many PLDs/DRKs don't seem to realise.
    Good for you... Where did I say you were complaining? Seems to me like I never once accused you of complaining. If anything, I was acknowledging (albeit sarcastically), that you were pointing out a fairly piss-poor disadvantage of Stance Swapping as War.

    The sarcasm only comes in because, these days, ever single War who is defending the pedestal they stand on cites lowering their Dps as some kind of disadvantage to actually being in their Tank stance. Strictly speaking, you’re not wrong. It is a disadvantage, but compared to Drk’s and Pld’s (to whom we were comparing) it’s a pretty limp disadvantage (especially to Pld’s who suffer poor Dps regardless of which stance they are in).
    (3)
    Last edited by Februs; 12-11-2015 at 08:26 AM.