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  1. #1
    Player
    MrCookTM's Avatar
    Join Date
    Apr 2014
    Posts
    362
    Character
    Cryss Cook
    World
    Cerberus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Greedalox View Post
    Which begs the question, why does a tank get away with dps gear in progressive content? The standard is to be a psuedo DPS who tanks fine, so you don't see many WAR without STR accessories in the first place.
    It's not progression comtent anymore, at least not for the people that pump out dps-like numbers. It's overgeared farm content. During progression tanks have been wearing melded vit/str, and there's quite a huge difference in str caps between i150 and i210 right side, so the gap between dps and tank damage was also bigger. This will also change in 3.2 with crafted right side only allowing one mainstat meld per piece, so unless SE nerfs the next raid so much that tanks can wear str pieces with only one vit meld from the get go, the difference will be even bigger by then.
    (0)
    Last edited by MrCookTM; 12-11-2015 at 08:12 AM.

  2. #2
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by MrCookTM View Post
    It's not progression comtent anymore, at least not for the people that pump out dps-like numbers. It's overgeared farm content. During progression tanks have been wearing melded vit/str, and there's quite a huge difference in str caps between i150 and i210 right side, so the gap between dps and tank damage was also bigger. This will also change in 3.2 with crafted right side only allowing one mainstat meld per piece, so unless SE nerfs the next raid so much that tanks can wear str pieces with only one vit meld from the get go, the difference will be even bigger by then.
    Tanks were running STR accessories during progression too, I wasn't referring to farm content NOW in particular, just how Wars have been accessorizing themselves this expansion.
    (1)

  3. #3
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by MrCookTM View Post
    It's not progression comtent anymore, at least not for the people that pump out dps-like numbers. It's overgeared farm content. During progression tanks have been wearing melded vit/str, and there's quite a huge difference in str caps between i150 and i210 right side, so the gap between dps and tank damage was also bigger. This will also change in 3.2 with crafted right side only allowing one mainstat meld per piece, so unless SE nerfs the next raid so much that tanks can wear str pieces with only one vit meld from the get go, the difference will be even bigger by then.
    ...which will make more people post about lack of DPS damage; think about the NIN putting on the DEX main stat meld but people still saying he suck even though he went from 1.2k to 1.5k...
    (0)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}