Quote Originally Posted by Giantbane View Post
Even with smaller groups, I'm finding I use C&S on its own now much more in dungeon runs.
I don't know if this is right or wrong (and a more experienced Drk can feel free to set me straight on it), but I typically start to use an AD spam on mob pulls of 4 or more to increase my enmity + Dps output. Anything more than 5 (or if the Dmg starts to see sizable dips in my Hp), and I start using DA-AB When Blood Price is up to compensate. At that point, C&S becomes an MP regen move for me, rather than a Dps gain. Once the Mob starts to whittle down to 3 or less, I drop Grit, apply Blood Weapon, and regain as much Mp as possible before next pull...Again, don't know if that's the "right" way to do it, but it's been working out for me pretty well so far.

Quote Originally Posted by Giantbane View Post
As opposed to single target where the only decision you really need to make is whether or not you're going to get hit with a hard enough magic attack that you want to use DA + DM.
Dark Mind tends to be the move I use the least on my Drk these days, and I fully admit that I am under using it.

The problem I think I'm having is: 1. I'm used to having no such option on Pld or War. 2. Fights requiring high magic defense are not as common as physical cleaves and Tank busters. 3. Because of reason 2, I placed Dark Mind on my 3rd Hotbar. I basically put it aside in favour of moves I use far more frequently... but the side effect of that is that I tend to forget about it, and even when I'm using it I don't always know when it's off CD... Bad habits I need to get over.