Quote Originally Posted by Brannigan View Post
Paladin guide to drk cooldown:

Dark Rampart = Rampart
Dark Sentinel = Sentinel
Dark Holmgang = Hallowed Ground
Dark Dance = Fish for Reprisal when you want it; just make sure you use it
(DA)Dark Mind = "If I was a paladin I'd have to use Hallowed Ground here" Top priority move for magic stuff since it gives you ridiculous freedom with dark rampart and dark sentinel.
Everything else is crossclass. Don't forget to Blind/DADA when tanking dodge-able monsters (dungeon trash, A4S adds, probably A2S)

This is pretty well exactly how I translated it in Pld terms lol. Like I said, figuring out which moves are good together and how to use them isn't the problem... my actual problem is fitting them all into easily accessible spaces on my hotbar, while keeping up all of the OGCD moves so that I can use them on CD. I know there will be people out there who disagree with me, but compared to the other 2 Tanks Drk has been by far the most challenging for me to set up efficiently on my Ps4 hotbar because of all the damn OGCD moves. I find there are so many things that I want to keep an eye on at all times that I don't have enough space to work with as I would like.