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  1. #91
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Crysten View Post

    There are 1000 idiots who scream, throw tantrums, vote kick, vote abandon, verbally abuse if even so much as a single syllable of critique is thrown their way.

    Given how people behave now with perceived low DPS, ill leave it to your imagination what those people would do with hard numbers that people can use as evidence against them.

    I really wish people would stop thinking this is a one way argument. Users with parsers are not the only ones capable of being assholes.
    The issue has nothing to do with parsers at all. People are already being harassed as it is with NO official parsers. A personal damage meter would change nothing in that and it wouldn't affect you at all what so ever. Lets be real here, everyone CAN ALREADY see your dps as it is thru battle log. The only thing a parser does is make a persons personal damage number available to them. No one else would see the numbers at all. Part of what you say exists in mass because a large portion of the player base cannot access the tools to better themselves and the ones who do have access to the tools can utilize that to their advantage.
    (1)
    Last edited by Dante_V; 12-01-2015 at 03:40 AM.

  2. #92
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Crysten View Post
    Because for every person who wishes to genuinely take on advice and improve themselves much like the OP...There are 1000 idiots who scream, throw tantrums, vote kick, vote abandon, verbally abuse if even so much as a single syllable of critique is thrown their way.

    Given how people behave now with perceived low DPS, ill leave it to your imagination what those people would do with hard numbers that people can use as evidence against them.

    I really wish people would stop thinking this is a one way argument. Users with parsers are not the only ones capable of being assholes.
    I am I playing a different game than you? The only place I see that behavior is in the 24-man series and those have always been extremely toxic from LotA to now.


    There are plenty of tools to deal with the problems you cite.

    Black list,
    Report to a GM,
    Close Party Chat,
    Play with like minded people,

    There is no real good work around for ps3 and ps4 players to parse themselves.
    (3)
    Last edited by zosia; 12-01-2015 at 03:35 AM.

  3. #93
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    And lets be straight here because the people that seem to do the most harassing are the ones who don't want them. Look at the beginning of this post. Some people were fine, some expressed opinion, but then all of a sudden comes a few folks who want to call names for no reason while trying to act like they are "curbing harassment" in the progress. Saying that "for every person that improves themselves there will be 10 who harass" is literal hyperbole. It holds no weight.
    (14)
    Last edited by Dante_V; 12-01-2015 at 03:38 AM.

  4. #94
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    I like how some of you guys are painting the pro-parser crowd as rabid dogs who only want parsers to gloat, belittle others, and point fingers, because from my experience, it's often the player who is underperforming the most who will go off and be the first to lash out at anyone else in the party when something goes wrong, all while safely hiding through a DPS job except from the players that know their numbers.

    Quote Originally Posted by Azazua_azura View Post
    no offence, one person isn't a make or break. If ur doing Alex savage in a Pf group instead of with players you know/been playing with for a while thats your own fault. And communication should be forfront, not numbers. The correct way to go about it is leave and communicate see where the issue lies. parser doesn't tell you the issue just the numbers. This is what pro parser ppl don't get, they are quick to kick instead of handling the situation.
    So PuGing Alex by PF due to recently leaving my static due to my new work schedule and having one player in the team who isn't doing what they should is...my fault? Whatever you may have been told, if 7 players are not strong enough to pick up the slack of an underperforming player, then yes, that is the one player's fault, and one person CAN make or break a team in instances like these.
    We are all aware that communication matters, and I find it funny that you direct that towards raiders because people doing current raid content are the ones who communicate the most due to the level of coordination required to complete these fights, but in instances where mechanics are already being performed correctly, and DPS checks are not being met, then yes, seeing numbers helps with this because you get a better idea of the group-wide damage you will need in order to move forward. If my numbers are lower than everyone else's, I'll think to myself, "ok, I gotta step things up, I'll see what I'm doing and how I can correct it, or ask someone else that plays my job for advice, because I feel like I have a correct grasp on my rotation, yet I am not doing things properly." See how that helps? Parse numbers can make you realize such things, and it is then up to you, to correct them. No parsers basically leads to "we keep wiping at the same DPS check but we don't know who needs to improve because we can't see how much damage we're doing. What do?"

    Quote Originally Posted by Azazua_azura View Post
    The correct way to go about this type of content is first play with people you know, master each bit of the content then worry about dmg. After that communicate with your team before and after each fight to see how as a group can improve.
    I wasn't aware that there was one correct way of tackling content. How much raiding have you done in this game when the fight is still relevant? I normally wouldn't ask this, but since you're insistent on teaching us the correct way to handle these fights, you must have a good amount of experience with them, no?

    I don't have seven other friends who can clear clear challenging content online at all times, so I'll make a PF and find some other players. You joining a PF does not absolve you of responsibility., and does not make it my fault if we can't clear simply because one person can't carry their weight. Also, you can't really master content without DPS because may fights require a certain group DPS output before moving on to the next phase. How can you get more practice in Thordan EX in phase5+ if your group does not have the necessary DPS to move past meteors? You can't say "oh, we'll worry about numbers later" when that is the sole thing preventing you from moving forward in a fight. Again, you're being misinformed and spreading false information. High DPS is not a luxury, but often a requirement in many current endgame fights.

    Quote Originally Posted by Azazua_azura View Post
    @ odett and sorry dude people like you are heavily misguided on how to act and do any form of content with the "kick the <supposed> low dps person" The fact you encourage that behavior is just mind boggling. And that is the type of mindset i'm tired of seeing. The japanese players (most are ps3/ps4) have little to no issue beating this content w/o a parser, same for ff11 (which was out for a year as ps2 only in japan mind you). There is more to content that 1 person dps, and that is teamwork and communication, which from my experience what Na players lack, outside insulting each other over arbitrary numbers on a tv/computer screen.
    Again, one person does have the power to make or break a team. You keep denying this and provide no argument that holds ground other than "no it's not" or saying it's somehow my fault for finding someone in PF. If one person is not carrying their weight, and they refuse to improve, what other option would you suggest other than letting them go? They are getting in the way of a clear, there is nothing that can be done about that.

    I heard that Japanese players often do their homework before joining fights so you know, that's a little extra thing that separates them from most NA players. Also, if you think that top-end JP raiding groups like Lucrezia don't use parsers, you're lying to yourself.
    (11)

  5. #95
    Player
    Sardonia's Avatar
    Join Date
    Nov 2015
    Posts
    46
    Character
    Angelina Whisperwind
    World
    Hyperion
    Main Class
    Miner Lv 70
    Here is a quick question to those wanting parsers. If SE added parsers into the game but made it a policy that you cannot talk about your's or others damage, Cannot kick out of parties, make damage as a requirement for parties, etc. Basically the same policy now but with parser's in the game. So that person doing 500dps cannot yet be kicked. Would you all think that to be fine? I am gambling to say that you probably would not be happy with that policy either.

    Most people say they want parsers to help improve, yet many just want them to police other people. To me a personal parser is just fine, as long as, we keep the same policy in effect as we do today.
    (0)

  6. #96
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Sardonia View Post
    Here is a quick question to those wanting parsers. If SE added parsers into the game but made it a policy that you cannot talk about your's or others damage, Cannot kick out of parties, make damage as a requirement for parties, etc. Basically the same policy now but with parser's in the game. So that person doing 500dps cannot yet be kicked. Would you all think that to be fine? I am gambling to say that you probably would not be happy with that policy either.

    Most people say they want parsers to help improve, yet many just want them to police other people. To me a personal parser is just fine, as long as, we keep the same policy in effect as we do today.
    I get what you're trying to say I just don't see how this prevents players from kicking someone for any number of other reasons like they already do now, nor do i see how asking for specific DPS numbers is any different than players setting extremely high ilvls in the PF for content that is easily clearable with proper mechanics execution.

    To answer the question I personally wouldn't care.

    The reality is that if someone wants you out of a party there are plenty of other reasons they can cite to do so including "difference in playstyle" according to the official statement.

    So if what you're really trying to say is would we be okay with a personal only parser?

    I mean it isn't in SE's best interest to add a feature to the game that is inferior to one added by a third party program, but it's definitely a step in the right direction.
    (1)
    Last edited by Ryel; 12-01-2015 at 03:56 AM.

  7. #97
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Sardonia View Post
    snip
    Of course people wouldn't be happy with the inability to kick someone due to performing poorly. Tell me, would you be happy if SE removed the kick option entirely? That's right, those who AFK at the start of a dungeon can do so without fear of a kick, those ice mages can ice all they want without a kick, that poorly performing DPS that's doing barely half of your DPS can now berate you without getting kicked. Would you be happy with that?
    (8)

  8. #98
    Player
    Eylirria's Avatar
    Join Date
    Aug 2015
    Posts
    58
    Character
    Eyliria Dawnbreaker
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Southpark has actually dealt with the general idea behind the people that feel negatively towards parsers, at length, recently.
    https://www.youtube.com/watch?v=sXQkXXBqj_U

    See you guys in whataver comes after the 10 day vacation.
    (19)

  9. #99
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Eylirria View Post
    Southpark has actually dealt with the general idea behind the people that feel negatively towards parsers, at length, recently.
    https://www.youtube.com/watch?v=sXQkXXBqj_U

    See you guys in whataver comes after the 10 day vacation.
    My finger broke off my hand from clicking the like button so much!
    (7)

  10. #100
    Player
    Silica-chan's Avatar
    Join Date
    Apr 2015
    Posts
    477
    Character
    Rena Kangawa
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Ryel View Post
    nor do i see how asking for specific DPS numbers is any different than players setting extremely high ilvls in the PF for content that is easily clearable with proper mechanics execution.
    The high Ilvl requirements are probably to even out the non proper mechanic handling / ppl eating avaoidbale damage which may kill them with lower Ilvl gear. Atlast that's what I think about it. Can be wrong though I use the duty finder way more than the party finder.

    Quote Originally Posted by Archaell View Post
    Funny thing is, turrets and summons have their own enmity. That's nice chunk of enmity missing.
    That's pretty interesting gotta keep that in mind for the future thank you for sharing that information.
    (0)
    Last edited by Silica-chan; 12-01-2015 at 04:27 AM.

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