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  1. #1
    Player

    Join Date
    Sep 2015
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    Limsa Lominsa
    Posts
    442
    @ ry and od

    I wasn't done typing lol.

    I see you don't get it but w/e. My example is, bizmark ex in learning parties. I set up learning parties and every time the group would try to clear the carapice in 1 shot, if the group didn't they would force wipe then try again and break up the party if it didn't happen. To me thats not learning thats trying to top dps it.

    A person can mis-step a mechanic (low or top dps) which causes a sudden shift in the fight, like the person dies then a healer has to raise which, slows the kill rate of the over all group as 2 people are not damaging it, which causes a phase to last a bit longer which can cause a wipe. I seen it happen often in all content even in ff11 endgame. But due to parser, trhe person who mistepped wasn't to blame but the low end dps due to not being able to cover the missing damage of 2 other players.
    (0)
    Last edited by Azazua_azura; 12-01-2015 at 05:03 AM.

  2. #2
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Azazua_azura View Post
    @ ry and od

    I wasn't done typing lol.

    I see you don't get it but w/e. My example is, bizmark ex in learning parties. I set up learning parties and every time the group would try to clear the carapice in 1 shot, if the group didn't they would force wipe then try again and break up the party if it didn't happen. To me thats not learning thats trying to top dps it.

    A person can mis-step a mechanic (low or top dps) which causes a sudden shift in the fight, like the person dies then a healer has to raise which, slows the kill rate of the over all group as 2 people are not damaging it, which causes a phase to last a bit longer which can cause a wipe. I seen it happen often in all content even in ff11 endgame. But due to parser, trhe person who mistepped wasn't to blame but the low end dps due to not being able to cover the missing damage of 2 other players.
    It's not really an either-or situation though. In fights like bis ex, with both mechanics and dps checks, you need to deal with both.

    High dps can make up for missteps, just like too many missteps can make high dps irrelevant or a lack of missteps can make low dps less of a problem.

    Mistakes happen, it's understandable. But in some cases, low dps can kill a group just as well as mistakes.
    (2)
    Last edited by Avidria; 12-01-2015 at 05:40 AM.

  3. #3
    Player
    Crysten's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    384
    Character
    Crysten Kimura
    World
    Ragnarok
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Azazua_azura View Post

    I see you don't get it but w/e. My example is, bizmark ex in learning parties. I set up learning parties and every time the group would try to clear the carapice in 1 shot, if the group didn't they would force wipe then try again and break up the party if it didn't happen. To me thats not learning thats trying to top dps it.

    A person can mis-step a mechanic (low or top dps) which causes a sudden shift in the fight, like the person dies then a healer has to raise which, slows the kill rate of the over all group as 2 people are not damaging it, which causes a phase to last a bit longer which can cause a wipe. I seen it happen often in all content even in ff11 endgame. But due to parser, trhe person who mistepped wasn't to blame but the low end dps due to not being able to cover the missing damage of 2 other players.
    Actually, any reasonable person would blame both of them. One for not pulling their weight and the other not handling mechanics correctly.
    (5)
    Last edited by Crysten; 12-01-2015 at 05:42 AM.
    Quote Originally Posted by AxlStream View Post
    You're good at the game? You're an elitist.
    You're using a parser to better yourself? Elitist.
    You're making suggestions on how someone can improve themselves? E l i t i s t.

    You wipe a farm party constantly but you're having fun playing your way. Nah you're fine dude.

    This community astounds me at times.

  4. #4
    Player
    Tigerlilley's Avatar
    Join Date
    Aug 2014
    Posts
    508
    Character
    Tiger Lilia
    World
    Behemoth
    Main Class
    Monk Lv 90
    0.0

    For the people arguing that low dps players will be blamed for wipes etc, please check my original post. I have specifically stated needing a PERSONAL parser to assist improving my own rotation, not a raid wide parser to critique anyone else's.
    (8)

  5. #5
    Player
    Arrak's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Arrak Skeiron
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    There's already a parser scoreboard. PS4 players are on it. And it fosters competition more than it causes toxicity. Besides, the API is being made, so whether you like it or not, this game will have damage meters available for everyone eventually.
    (0)

  6. #6
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Arrak View Post
    There's already a parser scoreboard. PS4 players are on it. And it fosters competition more than it causes toxicity. Besides, the API is being made, so whether you like it or not, this game will have damage meters available for everyone eventually.
    Yeah and I have a friend who did Savage once and their score was posted on the web(without their permission or knowledge) and because their DPS was a little lower that one day, they could not get into good groups because their DPS was out there and people judged them immediately.
    (0)

  7. #7
    Player
    Arrak's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Arrak Skeiron
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Toguro View Post
    Yeah and I have a friend who did Savage once and their score was posted on the web(without their permission or knowledge) and because their DPS was a little lower that one day, they could not get into good groups because their DPS was out there and people judged them immediately.
    And what differs that from server reputation, FC tag, lodestone profile, someone in that group just thinking your friend did poorly in a previous run? I know players that won't take people into a PF group based on FC tag. Those players suck, but it happens. You don't need parsers or a scoreboard to make players assholes. People have plenty of ways to measure a player.
    (4)
    Last edited by Arrak; 12-01-2015 at 06:56 AM.

  8. #8
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90
    The problem with parsers is that like any other collection of data they require a certain level of intellect, impartiality and honesty to interpret. Put that next to gamers who are frustrated and you get arguments and finger pointing. In the right hands they are a very useful tool but morons can use them too, to them they're just a tool to justify being an arsehole.

    I do agree they should be in the game though it's a disappointed agreement, the cat is out of the bag and SE can't put it back in. The only thing worse than an arsehole is an arsehole who can cherry pick data others can't see. At least if everyone had access to the data people could see the same data so cherry pickking would be much more difficult. It would however be best if they'd never been invented but it's too late for that now.

    As for the South Park stuff, well that's more of a satire of SJW's like the feminist movement or Black Lives Matter, it's about more than people being dicks in video games, ultimately safe spaces are about segregation and suppresion of free speech, something the world has tried hard to consign to the annals of history and for good reason. These idiots want to bring it back because they're stupid, that's what South Park is mocking.
    (2)

  9. #9
    Player
    Arrak's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Arrak Skeiron
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    Kosmos, the safe space argument is about people wanting freedom from critique game-wide. This is a multiplayer game. You play with other people. Parsers are merely a measuring tool. They do not create toxicity. Shit attitudes and basement dwelling does. Players will be toxic about any type of gameplay, not just a dps measure. But in the end, this is an MMORPG. You are NOT free from critique, and you should not be. If you want to be free from critique and toxicity, don't play a multiplayer game. This post was originally about a PS4 player simply wanting the same tools as PC players, tools that are available in every other MMORPG. The anti-parser crowd brought up the toxicity argument. And again, that's just part of MMORPGs and it will be present in every single one. That's what GMs are for.
    (11)

  10. #10
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Arrak View Post
    Kosmos, the safe space argument is about people wanting freedom from critique game-wide. This is a multiplayer game. You play with other people.
    **snip**
    That's what GMs are for.
    Arrak, I don't care about the SafeSpace argument, I did not bring it up, nor do I advocate such things. In my view SafeSpaces become nothing more than ego driven echo chambers where our own opinions are constantly reinforced by their own echo.

    I have *NOT* suggested that people should be free of criticism. Constructive criticism is an important part of learning what we need to improve, and subsequently improving. That's part of any multi-player game, and we can only improve if we a) want to and b) seek information and advice about our performance. A parser is but one possible source of information. And to be honest, I'm not going to argue for or against parser in this topic or any other (though previously I have).

    As I have previously discussed in other threads though, critiquing others can actually be very problematic. This is because when people are receiving criticism, their first reaction is generally to become defensive. If they perceive that they are being attacked in some way, many, perhaps the majority of people react by either going on the attack themselves or they clam up and leave. There is a near infinite library of information about conflict resolution, communication styles, and emotional IQ that can illuminate this for you if you do the research. If a player being critiqued reacts poorly and goes on the attack, we both know it can escalate way out of proportion.

    However, I have deliberately not said that there should be no parser, because as I have said over and over before, I can see a role for players using a parser for their own personal benefit in end-game content. In this topic I talked of player harassment in a general way, because player harassment related to parsers is not always a jerk armed with a parser abusing a lowbie DPS.

    If players feel emboldened by an official parser, to offer more frequent and direct critiques, I believe that the long term impact will be to make the game feel more competitive and a lot less pleasant for people who have no desire to play this as a competitive sport, don't raid, and are content being able to clear Solo content and light party dungeons with ease. The consequence of that is people leaving the game. No online game needs to do something that actively drives players fro they game. My concern is that there is the potential for parser use to do just that - if it is not handled very well by SE, and responsibly by the players.

    Since you mentioned GMs again, let me refer you to my previous comment about GMs not being terribly helpful unless the offense is completely egregious. It seems, sometimes, as if the GMs have been told to take a hands off approach and any matter that falls into the category of player disputes will be left to players to resolve themselves. Just look at the previous instances of theft from FC chests, and the total lack of action taken - because it's a matter of he said/she said. Without clear cut abuse that breaks the terms of service, a GM will do very little, at most warning someone verbally.

    I'm not arguing for or against parsers. I only replied in this topic because someone else was essentially telling someone who feared possible harassment to "get over" it, which I felt was dismissing the possibility for abuse. Subsequently another poster stated that the fear of harassment had been "brought up and disproven in literally every single" instance where this was discussed. I simply pointed out that you cannot disprove an emotion or feeling that another person has about something. If people fear harassment, it's a legitimate issue, and who are we to dismiss it? I pointed this out and well, you know the rest.

    People can attempt to redefine the discussion again and again, but there is rarely an attempt to discuss or answer the fears that some have over harassment, that goes beyond telling them to 'get over it', 'grow a thicker skin', ''go play something else' or 'git gud'. Tossing in clips from South Park lampooning SafeSpaces and pointless SJWs doesn't in any way answer the concerns either. If anything it seems to dismiss and belittle the concern and those expressing it. Hardly a constructive of compelling argument that fear of harassment is groundless, is it?

    It really makes me laugh to myself when these discussions happen, and rather than actually talk about the issues raised, we instead see the same old re-hashed assertions that do *nothing* more than drown out the concern. Ironic that people touting parsers as constructive tools have such an inability to recognize real issues and discuss them constructively.
    (3)
    Last edited by Kosmos992k; 12-01-2015 at 09:05 AM.

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