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  1. #1
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by zosia View Post
    I am legit sorry that you have to be treated like a second class player because a few people get their fragile egos destroyed by parsers.
    I'm not sorry for not wanting parsers.
    Theres a dps checker in the game. Its called the bosses HP and enrage timer.
    You need only bring enough DPS to clear the enrage timers. Anything extra is a bonus. I can understand the burning need to improve ones own DPS. I just don't want to have tools built into the game to measure numbers because most people do not comprehend what they're looking at.

    You need to consider the ramp-up times of each Job individually, apply those ramp-up times to various boss phases that cause rotational resets, consider adds into the equation and then take gear into account.
    Some bosses are a nightmare for some classes (BRD/MCH on Ravana, needing to be a pretend melee but with cast times) while other fights can be harder for the melees, with AoEs that need to be constantly avoided.
    Since each encounter treats the various Jobs differently, its kind of pointless to announce "I can do 1200 DPS on Faust" Then only do 950 on Oppressor and wonder why. You have to understand that your average DPS numbers are going to spike about based on encounter.
    I wont say a parser is 100% useless, it does provide some useful baselines, but if we had one acknowledged by Square then we'd all get judged, whether rightly or wrongly, by someones personal opinion on what someone elses DPS should be at any given time.
    We only have 1 set rotation for each class. Understanding that isn't hard, but mastering it is. I haven't needed a parser to improve my Bards DPS. It improved on its own while i was fine-tuning my skill usage and timings.
    (8)

  2. #2
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Sylve View Post
    [/I].snip.
    OP just wants to improve which should always be encouraged, parsers are great because some other player could easily out dps you on a dps check and you wouldn't even know and that kills me I need to know cause unlike most of the community I want to pull my weight and play the class I am to its limits...a parser if used for the right reasons is a irreplaceable tool
    (18)

  3. #3
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Aomine1992 View Post
    OP just wants to improve which should always be encouraged, parsers are great because some other player could easily out dps you on a dps check and you wouldn't even know and that kills me I need to know cause unlike most of the community I want to pull my weight and play the class I am to its limits...a parser if used for the right reasons is a irreplaceable tool
    Yeah, exactly, thank you.

    Some people just like playing their best and trying to improve. Watching a monster's HP bar drop in group content is by no means an accurate way to judge your own performance. A lot of players (myself included) would like the option to constantly gauge their dps during a fight and see what they can fine tune for the next try. Someone else wanting to remove that option because "I've never used one and don't personally see the need for one" is not a valid reason because parsers ARE useful when dps checks are not being met and there's no way to see what's going on, which is something that has never been answered by the anti-parser crowd to this day.
    (8)

  4. #4
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Sylve View Post
    I'm not sorry for not wanting parsers.
    Theres a dps checker in the game. Its called the bosses HP and enrage timer.
    You need only bring enough DPS to clear the enrage timers. Anything extra is a bonus.
    So what do you do when a group wipes in the same part of a fight due to an enrage timer and no one is dying? Why is it easier to disband instead of seeing numbers and actually seeing what the issue is? Why is it better to be willfully ignorant?

    People making a dungeon run 10 minutes slower isn't my main issue. I don't care about that, I'll pick up the slack from the NIN in the group who might as well have 1 key called "skill roulette" that uses a random attack. My issue is failing DPS checks, whether it be with friends/statics, or PuGs, and not having numbers to see what can be improved.
    (16)