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  1. #1
    Player
    AeraLure's Avatar
    Join Date
    Aug 2015
    Posts
    246
    Character
    Aera Lure
    World
    Cactuar
    Main Class
    White Mage Lv 60
    Problem is most PC users already have a parser running at all times, so you are being judged constantly, and are at a disadvantage if you are on a PS4 and cannot see it yourself so as to improve. I can't see how Yoshida could say he's not sure the community could use it responsibly when it's already in a worse state than if it was out there in the first place.
    (2)

  2. #2
    Player

    Join Date
    Sep 2015
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    Limsa Lominsa
    Posts
    442
    Quote Originally Posted by AeraLure View Post
    Problem is most PC users already have a parser running at all times, so you are being judged constantly, and are at a disadvantage if you are on a PS4 and cannot see it yourself so as to improve. I can't see how Yoshida could say he's not sure the community could use it responsibly when it's already in a worse state than if it was out there in the first place.
    play dcuo on ps3 then say something....
    @ thread
    I personally dislike what parser ended up doing to mmo communities. Not 1 time i saw any good from parsing, what people end up using it fir is to gloat dmg. use it to be little players playing well just not the conformed way, and removed working as a team.

    It is annoying to be a fresh tank, healer and dps in this game alot of thanks goes to parsing. Just look at the forums, 1/2 the time people complain about "bad" players over dps. Yet not 1 person steps up to help, saying "read a guide" "watch a video" is not helping, and kicking people out is worst. Too much and too often ppl ram "dps" down everyones throats, give people time to master the content before saying stuff about dps.

    Personally speaking I think people way over think this game, and it doing more harm then good.
    (6)
    Last edited by Azazua_azura; 11-30-2015 at 04:03 PM.

  3. #3
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Azazua_azura View Post
    play dcuo on ps3 then say something....
    Yet not 1 person steps up to help, saying "read a guide" "watch a video" is not helping, and kicking people out is worst. Too much and too often ppl ram "dps" down everyones throats, give people time to master the content before saying stuff about dps..
    Because some people don't play that job, so they cannot help. Even then, it is not my duty to teach someone their rotation while already in a fight. Imagine you're doing A1S with group composed of ilv 190 players. The MNK and DRG are doing roughly 1.2k DPS, which are solid numbers for that iLv if you know your rotation, the BRD is doing 1k, but the NIN is only doing 500dps. You constantly fail to meet the check, Faust uses Pressure Increase, wrecks the tank, and proceeds to kill the rest of the group. Why should the NIN not be kicked when they are not contributing enough damage to pass the fight? Why should an entire group disband, instead of dealing with the 1 problem that the group has?
    (13)

  4. #4
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Odett View Post
    -
    Enmity = Damage/healing.
    If your NIN is consistently below the Bard/MCH/Healers then the problem becomes quite clear, no need for a parser.

    Quote Originally Posted by Odett View Post
    -
    If you can't clear the DPS check, despite being able to perfectly handle all non-DPS check mechanics as a group then the problem is:
    -Not enough gear across all your DPS.
    -Tanks not doing what they can to contribute to overall Damage Dealt (Example, only using the basic enmity combo)
    -Healers not contributing when the healing requirement is light.

    None of those things require a Parser to check.

    The very fact that the game has no built in damage meters suggests that the devs intended players to work out for themselves where problems are instead of pointing at a damage meter and screeching "look at him! Look! He's below the magical number threshold, KICK HIM!" despite that failure might have been better attributed to that super amazing DRG doing 1500 DPS but who failed entirely to do the mechanics properly.

    If you hit the Enrage Timer, DPS is the problem. Discuss with your group that somewhere, someone has a DPS problem.
    Put a meter in there and suddenly every failure ever is going to be attributed whoever has the lowest DPS irrespective of whether an Enrage Timer was hit or not.

    Maybe the devs intended us to actually talk to our groups instead of reading meters and assigning blame.

    I use the Target Dummies to gauge how I'm improving by setting a timer and then counting how many times i can remove the health bar from the dummy in that time.
    Its not going to be perfect, nor display a shiny number you can use to boast to your friends, but it WILL let you know if you're improving.
    (5)
    Last edited by Sylve; 11-30-2015 at 04:51 PM.

  5. #5
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Sylve View Post
    ...
    Enmity =/= damage healing; There are enmity reducing abilities, there is overhealing, there are adds etc. You can only say that there is a conection, but that's it.

    Seeing parsing data and seeing somebody failing mechanics can be done at the same time. It's not exclusive.

    If you hit enrage timer... why should the whole group feel like crap, when there might be only one guy not doing enough? Why should the whole group suffer for something parser would make clear?

    You can talk with your group even with parser on.

    The target dummy thing is cute, but how do you plan to judge your own performance during the real encouter? If you record a video alongside parsing you can see exactly where your dps is lacking and why.
    (10)

  6. #6
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Oh boy...

    Quote Originally Posted by Sylve View Post
    Enmity = Damage/healing.
    If your NIN is consistently below the Bard/MCH/Healers then the problem becomes quite clear, no need for a parser.
    No...? N-no? Are you aware the Elusive Jump, Smokescreen, Shadewalker, Shroud of Saints, and Quelling Strikes are ALL skills that play around with your enmity bar. Using an enmity bar to gauge peoples' performances is very misleading for these reasons.



    Quote Originally Posted by Sylve View Post
    If you can't clear the DPS check, despite being able to perfectly handle all non-DPS check mechanics as a group then the problem is:
    -Not enough gear across all your DPS.
    False. Meeting the recommended ilv requirement for a fight is enough to clear it as long as you know how to play your job.

    Quote Originally Posted by Sylve View Post
    Tanks not doing what they can to contribute to overall Damage Dealt (Example, only using the basic enmity combo)
    -Healers not contributing when the healing requirement is light.
    So, using my previous example here, if three DPS players are doing more than 1k DPS on Faust, but the fourth is doing half of that, and the DPS check is not being met, it's obviously the tanks' and healers' faults. Sure. Ok.

    Quote Originally Posted by Sylve View Post
    None of those things require a Parser to check.
    You have not provided a single accurate explanation to back up your claim other than by showing how grossly misinformed you are.

    Quote Originally Posted by Sylve View Post
    The very fact that the game has no built in damage meters suggests that the devs intended players to work out for themselves where problems are instead of pointing at a damage meter and screeching "look at him! Look! He's below the magical number threshold, KICK HIM!" despite that failure might have been better attributed to that super amazing DRG doing 1500 DPS but who failed entirely to do the mechanics properly.
    Battles like Faust have no mechanics. Try again.

    Quote Originally Posted by Sylve View Post
    If you hit the Enrage Timer, DPS is the problem. Discuss with your group that somewhere, someone has a DPS problem.
    So instead of looking at numbers and seeing who that someone is, you'll just bash your head against the fight 6 more times and keep dying at the same spot due to a failed DPS check, and say "oh, someone isn't putting up the numbers they should, but it's better not to know who it is, even if we have the possibility to do so". Great idea. That does not sound frustrating at all.

    Quote Originally Posted by Sylve View Post
    Put a meter in there and suddenly every failure ever is going to be attributed whoever has the lowest DPS irrespective of whether an Enrage Timer was hit or not.
    That comment is so general, vague, and unsupported that I'm not even going to bother thinking of a way to reply to it.
    (24)
    Last edited by Odett; 11-30-2015 at 05:12 PM.

  7. #7
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    I understand what Yoshida is saying when he thinks the community wouldn't be able to handle an in-game parser responsibly. He's most likely talking about NA and EU. I wouldn't be surprised. With games like DC Universe Online around with EXACT public in-game damage parsers(It gives you the exact number, not a rounded one. It's a calculator), I have a feeling on what the community turn into if it was added. People getting kicked for low heal or damage numbers was a daily thing. Getting fired on for having low dps. There were DPS requirements: "LF Gadgets DPS MUST DO 1.5mil DMG G2G". DCUO was built around the dang scoreboard(parser) and it probably has the craziest community ever.

    I can see a personal parser helping but then be easily abused because y'know... we're us.

    PF: "LF ilvl195 DRG 1.4K DPS IF LIE KIK AND BLACKLIST"
    Join party: "What's your DPS average?"
    "What's your DPS average?"
    "What's your DPS average?"

    All day. I don't wanna hear that mess. I'm fine with the enmity list. If there's an ilvl209 monk(In Savage gear since they do tend to be better than non-endgame 209's. Just observations) and I'm getting more hate on the boss as an ilvl200 DRG, I'm just better. That's that.

    I don't really want it that bad or need it. To be honest being a PS4 player and ilvl200 beating full ilvl210 + Thordan weapon guys makes me feel good inside...


    And most of them didn't use enmity-reducing skills. One NIN threw a smokebomb on me once... still beat eeem doe. Most BRDs/MCHs and SMNs/BLMs I go against don't use them. I never see DRGs doing Elusive jump.

    If you're in Void Ark on... the 3rd boss. You got a MNK in half ilvl200-210, never died once and is in 6th or 7th place.. no parser required that player is just bad..
    (0)
    Last edited by Toguro; 11-30-2015 at 05:16 PM.

  8. #8
    Player

    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    442
    Quote Originally Posted by Odett View Post
    Because some people don't play that job, so they cannot help. Even then, it is not my duty to teach someone their rotation while already in a fight. Imagine you're doing A1S with group composed of ilv 190 players. The MNK and DRG are doing roughly 1.2k DPS, which are solid numbers for that iLv if you know your rotation, the BRD is doing 1k, but the NIN is only doing 500dps. You constantly fail to meet the check, Faust uses Pressure Increase, wrecks the tank, and proceeds to kill the rest of the group. Why should the NIN not be kicked when they are not contributing enough damage to pass the fight? Why should an entire group disband, instead of dealing with the 1 problem that the group has?
    no offence, one person isn't a make or break. If ur doing Alex savage in a Pf group instead of with players you know/been playing with for a while thats your own fault. And communication should be forfront, not numbers. The correct way to go about it is leave and communicate see where the issue lies. parser doesn't tell you the issue just the numbers. This is what pro parser ppl don't get, they are quick to kick instead of handling the situation.

    The correct way to go about this type of content is first play with people you know, master each bit of the content then worry about dmg. After that communicate with your team before and after each fight to see how as a group can improve.

    Thing is numbers change at any given moment due to how a mob chooses to attack. One fight the ninja might be the main target for mob ayttacks, next fight it might be the dragoons. Other factors include sudden lag spikes, if a person is newer to the content, or is having an off day due to being sick.

    And it has been said that parser to parser numbers change, how do you know which is more on point?


    @ odett and sorry dude people like you are heavily misguided on how to act and do any form of content with the "kick the <supposed> low dps person" The fact you encourage that behavior is just mind boggling. And that is the type of mindset i'm tired of seeing. The japanese players (most are ps3/ps4) have little to no issue beating this content w/o a parser, same for ff11 (which was out for a year as ps2 only in japan mind you). There is more to content that 1 person dps, and that is teamwork and communication, which from my experience what Na players lack, outside insulting each other over arbitrary numbers on a tv/computer screen.
    (1)
    Last edited by Azazua_azura; 11-30-2015 at 06:03 PM.

  9. #9
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Azazua_azura View Post
    @ Odett

    no offence, one person isn't a make or break. If ur doing Alex savage in a Pf group instead of with players you know/been playing with for a while thats your own fault. And communication should be forfront, not numbers. The correct way to go about it is leave and communicate see where the issue lies. DPS doesn't tell you the issue just the numbers. This is what pro parser ppl don't get.

    <cont>
    Except DPS does make or break a run. Remember BixEX before everyone overgeared it? 2-3 good DPS could make up for one DPS that was doing pathetic numbers, but that's where the problem lies. What if you have 1 good DPS, 2 average DPS, and 1 really bad DPS? Not add Tanks and Healers that aren't great at DPSing either, and you have a failed party, if not for that one failing DPS, you would have met the DPS checks.

    And for those with the tinfoil hats, I've played WoW on and off for almost a 8 years now, people really don't give a rat's ass if you're doing poor DPS. Recently used my level boost on a Rogue and had no idea what I was doing, for the first few runs before I got used to the class I was doing half the DPS of the other two, did anyone care? No, they didn't. It was a dungeon, of course they don't. The same would apply here.
    (13)

  10. #10
    Player
    Boss_Koivula's Avatar
    Join Date
    Jul 2014
    Posts
    104
    Character
    Lala Felli
    World
    Ragnarok
    Main Class
    Bard Lv 70
    @azazua

    It's you who doesn't get anything. I cant even beging to understand where you got all this misinformation from, but please stop spreading your false accusations and stop with all the fear mongering bullshit.
    (14)

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