


If you edit your post you can bypass the 1000 character limitI understand your logic when it comes to vit to take some extra damage on the side but simply being; you shouldn't be getting hit by anything that is avoidable. As any class in this game, if you want to play good, you have to learn the fight, learn when you need to shield or heal and preemptively be ready for that.
If you'd like some more convincing on this, you're more than welcome to sit down and chat with the healers of the FC's static. We're all more than happy to help you with any ideas you may have and help you choose a more potent way to play that'll make your gameplay not only easier, but more fun I assure you if you wanted higher dps numbers and safer heals.
Phew, sorry for the multiple posts, I didn't know we had such a strict character limit.
3/3. Hopefully you two can sit down in game and see what all this stat talk is about when it comes to SCH.
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Oh you're a life saver, thank you. I've literally only just got onto this forum so that tip early is going to be wonderful for the future.
That's about a 6.6% crit rate, which, if your crit rating is about 425 total, is exactly right. You wouldn't expect to "consistently" see 3/30 crits until about 570 total crit rating. If you want to see 4/30, you'd want to have about 714 crit. The thing is, the more crit rating you have, the more powerful your Adlo gets.
Base Crit: .95*(300+300)+.05*(435+870)=570+65.25=635.25
570 Crit: .90*(300+300)+.1*(450+900)=540+135=675
763 Crit: .855*(300+300)+.145*(465+930)=513+202.275=715.275
Increasing your crit rate by 9.5% increases your expected Adlo value by 12.6% That's 409 crit-from-gear to statistically average a free Adlo in every 8 casts. If you wanted to guarantee a 9th Adlo in 20 seconds (8 baseline GCDs) from SS alone, you would need <2.22 GCD.
2.50245-((SS-354)*.0003776)<2.22
-((SS-354)*.0003776)<-.28245
-(SS-354)<-748.013
-SS+354<-748.013
-SS<-1102.013
SS>1102.013
So you'd need 749 SS-from-gear to guarantee what 409 crit-from-gear will do statistically. That much SS will make your dots about 9.7% stronger. Meanwhile, the much lower crit value will still boost your dots by about 5.5%
In terms of gear, that requires 5 Diadem pieces all with max SS rolls and HQ Marron Glace, vs a layout with no food and no Diadem drops. If I actually cared about comparing max Crit to max SS...
1000 Crit rating, 20.06% crit chance, 1.6006x crit multiplier
.7994*(300+300)+.2006*(480.18+960.36)=479.64+288.97=768.61
That's a 21% increase over baseline, statistically speaking, and requires 6 Diadem drops each with max Crit. Oh, and it would be a 9.6% boost to your dots.
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. Hopefully you two can sit down in game and see what all this stat talk is about when it comes to SCH.
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