Quote Originally Posted by TheWaywardWind View Post
It would not. There is no reason to say that people would queue for secure and slaughter just because they remove GC restriction. That is a big logical leap.

People would almost undoubtedly continue to queue for seize. 72 man secure and slaughter would continue to cease to exist.
It would obviously need more help than just GC restriction removal. Without a GC restriction removal, you're splitting the player base into 9 lobbies (3 for each game mode) which is unsustainable and people will flock to the one that queues fastest. So unless you're doing something like a weekly/daily swap in what mode can be queued, then GC restrictions will not be the silver bullet. Otherwise, I think it is an essential first step.

On that note, they need to look at what other games are doing to promote play. For example, double XP weekends, or a weekend where if you win however many matches you get some minion reward or something.

Actually, what they really need is a PvP guy. They have a raid guy, a music guy, housing guy, even a minion group. Where's the PvP lead?