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  1. #1
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Lyrica_Ashtine View Post
    As for "king of mitigation", on attacks where it counts they actually do possess the most mitigation. Whether they actually deserve the title of "king" is another story. Warriors using everything they have on a physical attack mitigates 48.16% of the damage. Sentinel combined with Shield Oath has 48.16% at the expense of one CD. Even if it's their longest CD aside from Hallowed Ground. For the next tankbuster within the next 90 seconds, Warriors are down to 19% mitigation. That's less than what just Shield Oath or Rampart has to offer.
    You seem to completely forget the eHP thing. Defiance (Equivalent to Shield Oath for tank busters) and Thrill of Battle + Convo (equivalent to 17% mitigation) also exist. And you're again forgetting Raw Intuition. The king of mitigation right now is WAR, bottom line.
    (2)

  2. #2
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Freyyy View Post
    You seem to completely forget the eHP thing. Defiance (Equivalent to Shield Oath for tank busters) and Thrill of Battle + Convo (equivalent to 17% mitigation) also exist. And you're again forgetting Raw Intuition. The king of mitigation right now is WAR, bottom line.
    He's talking about mitigation. I mentioned eHP in my one of my previous post and I did include Raw Inuitition in the Warrior mitigation percentage in this post.
    (0)
    Last edited by Lyrica_Ashtine; 11-24-2015 at 11:53 PM.

  3. #3
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Lyrica_Ashtine View Post
    He's talking about mitigation. I mentioned eHP in my one of my previous post and I did include Raw Inuitition in the Warrior mitigation percentage in this post.
    OKay but do you know that eHP is an equivalent to direct mitigation ? You don't seem to know what you're talking about here.
    (0)

  4. #4
    Player
    Alphras's Avatar
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    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Freyyy View Post
    OKay but do you know that eHP is an equivalent to direct mitigation ? You don't seem to know what you're talking about here.
    eHP is only one part of mitigation.

    If you want to break it down, mitigation is a combination of eHP and healing efficiency.
    (0)

  5. #5
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Alphras View Post
    eHP is only one part of mitigation.

    Mitigation is a combination of eHP and healing efficiency.
    Yeah that's what I was talking about by just saying "eHP". I included Convo with ToB earlier to say that it's equivalent to 17% mitigation.
    (0)

  6. #6
    Player
    Giantbane's Avatar
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    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Lyrica_Ashtine View Post
    He's talking about mitigation. I mentioned eHP in my one of my previous post and I did include Raw Inuitition in the Warrior mitigation percentage in this post.
    You've already acknowledged just talking about actual mitigation abilities is dumb, so why continue? This should be about abilities that either effect eHP (if you're talking about taking a big hit or lots of damage in a short time) or healing efficiency (when you're talking about healer's ability to sustain you).

    It's fine if you want to use mitigation as a term that encompasses eHP and healing efficiency (although it can be confusing for anyone being too literal about it). But you need to convert other abilities that effect hit points and healing directly into their mitigation equivalents to do so. Can't just leave those out and have any kind of meaningful discussion on the matter.
    (0)