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  1. #1
    Player
    KhiroTia's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    4
    Character
    K'hiro Tia
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    A Relic Weapon wishlist? Well I can throw out a lot of features I'd love to see but understandably won't be added. Such things like cuztomizable "pieces" of the weapon. For example monk weapons. Can choose between claws, knuckles, or even weaponless, as well as many small options. Weaponless--> Tattoos--> Flaming Fists. Or perhaps for dragoon. Naginata--> Glyphed edge--> tattered wrappings (for the shaft of the weapon).

    Ideally though, I just want the option to color them with multiple levels of dye like in Guild Wars 2 (though I'll be honest, you can't dye weapons in Gw2, so SE would be ahead of them on that if they did ). Like that dragoon weapon can have a dark steel body, glowing orange glyphs for the edge, and sandy brown for the wrappings, and grey for any other ornamentation.
    (1)

  2. #2
    Player
    Loony_BoB's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    725
    Character
    Loony Bob
    World
    Twintania
    Main Class
    Warrior Lv 80
    I would like to see custom stats but because 3.2 is going to change the tanking stat influence (and this could happen to other classes in future for all we know), I think they should be adjustable without too much hassle. For example, they could have all custom stats controlled by materia, so that instead of having to throw out your relic and start over, you would simply get the materia removed and start that part over again. Imagine if they made Parry really useful in 3.2 after everyone had avoided Parry for the entirity of their relic customisation.
    (0)
    doop doop

  3. #3
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Loony_BoB View Post
    I would like to see custom stats but because 3.2 is going to change the tanking stat influence (and this could happen to other classes in future for all we know), I think they should be adjustable without too much hassle. For example, they could have all custom stats controlled by materia, so that instead of having to throw out your relic and start over, you would simply get the materia removed and start that part over again. Imagine if they made Parry really useful in 3.2 after everyone had avoided Parry for the entirity of their relic customisation.
    I never re-spec'd my original relic weapon, so I can't say I know the pain of going through it, but I see where you're coming from.If I ever did want to re-spec my sword/spear I would have been instantly deterred by the nonsense of re-doing that god awful process of getting alexandrite and melding materia which had the worst damn meld rates ever, especially considering the cost. I'm sorry, but at anywhere between 500k to 1 mil for a single piece for Savage Might IV (this was back when the Relic quest was still new) only to have it fail at 90% success rate...No. Just no. I am not ashamed to admit that if there has ever been a time I came close to putting my fist through my screen, it was then.

    In terms of Custom stats themselves, though. I don't think we have much to worry about. Any changes made in 3.2 are going to be moderate. You have to remember, because of previously existing (and often still used) gear, any changes SE makes have to consider discrepancies they can cause in the gameplay. It prevents them from making changes that are too radical, especially to the stats which underlie our abilities. Even if they did manage to make Parry useful, it wouldn't change the meta of the game. Tanks would still be primarily concerned with Str/Det in order to maintain efficiency in aggro. The only tank that might benefit from using Parry instead would be Drk, since they have an ability which can directly increase the rate at which they Parry (Dark Dance). Otherwise, not much will change.
    (0)

  4. #4
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by KhiroTia View Post
    Snip.
    Customizing your relic look would be awesome. There was actually some talk earlier about how, theoretically, it could be made possible if they used a similar system to the way we build airships (ie: have pre-rendered pieces that the player can mix and match to be the way they like them). That being said, it would be highly unlikely. I can't picture SE putting that much effort into it, especially since Relic weapons weren't (and probably won't be) mainstream.

    Customizing your weapon colours should definitely be a thing though. I see no reason why we should not get more specific colour options in the dye menu. In fact, we already know that it exists, because SE has shown off the results in cutscenes. It's not hard to notice that Sir Aymeric's sword is identical in shape to the Pld's Curtana, it only sports a different colour and markings. It's basically a clone that has been touched up, and it is similar enough that the first time I saw it I actually had to do a double take, thinking he might have one of the original true relics.
    (0)