Quote Originally Posted by ThunderGodThor View Post
snip.
I can get behind this. I really like the idea of instanced fights. It would make the relic quest more personal.

The only problem is that there are certain elements of every encounter that go beyond the limits of single jobs. For example, a Dps can't tank effectively, nor self heal enough to survive large dmg outputs. Tanks and healers, conversely, often can't meet high dps checks. So, traditionally, the solo instanced encounters have always seemed a bit easy (especially if over-geared) because I think it's difficult for SE to find the right balance between "hard" and "unfair." They did better with the HW instanced fights, but it's still not perfect. They don't tend to test the skill of the player as much as high end content does.