I've noticed this as well, which would explain long DPS wait time, but why would that cause the insane wait times for healers, since there is only 1 per party.After experimenting the best I can with the times I noticed that all my DF roulette have ended in 1 Tank, 1 Healer, 1 Melee DPS, and 1 Range DPS. On MSQ roulette I also got 2 Tanks, 2 Healers, 2 Range DPS, and 2 Melee DPS. If this is a "tweak" then that would account for the increase in time. Harder to get an exact DPS setup then just any DPS that is on the list.
On my data center range dps out-number melee. So a healer and tank will still need to wait for 1 melee and 1 range instead of just 2 range. When I try to use a melee dps I have < 10 min wait times. But any other class is 30+ min.
Ah, that makes sense, well in any case I hope this is not the new normal.
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