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  1. #251
    Player
    Cylestea's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    258
    Character
    Luna Shadowmoon
    World
    Leviathan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Noxifer View Post

    Sometimes, trigger-happy dps just need to learn the hard way that what they're doing is not okay ^^;
    (And no, I didn't know the tank since before -- I'd come in together with the other dps.)
    im one of those tanks who lets people do that alot die. had to do it last night in Copperbell mines. Ninja kept rushing ahead of everyone talking tash and ripping aggro off. healer stoped healing him we let him die then we kicked him
    (3)

  2. #252
    Player
    marcmy's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    F'osho Tia
    World
    Ultros
    Main Class
    Scholar Lv 70
    You should consider other peoples buffs and skills when you're tanking a dungeon, if you're pulling really slow or only pulling 2 mobs at a time with an AOE heavy group, you're just wasting your own time as well as the others. It's less about "numbers and stats" than it is about doing things as quickly and efficiently as possible. I agree that people should be courteous and give the tank the right of way, but too often are tanks ignorant of other classes buffs and cooldowns and expect everyone to go at their pace, no matter how slow. Also, please don't be that Paladin that stoneskins himself before _every single pull_. It really is a waste of time and ruins a lot of good DPS rotations.
    (3)

  3. #253
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Evangela View Post
    I'd rather have long queues than slow tanks. With long queues I can switch to play other game on other window, play my phone/Vita games, browse some social media, etc.
    And you can't do that during the run with a slow tank why...?
    (4)

  4. #254
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by marcmy View Post
    You should consider other peoples buffs and skills when you're tanking a dungeon, if you're pulling really slow or only pulling 2 mobs at a time with an AOE heavy group, you're just wasting your own time as well as the others. It's less about "numbers and stats" than it is about doing things as quickly and efficiently as possible. I agree that people should be courteous and give the tank the right of way, but too often are tanks ignorant of other classes buffs and cooldowns and expect everyone to go at their pace, no matter how slow. Also, please don't be that Paladin that stoneskins himself before _every single pull_. It really is a waste of time and ruins a lot of good DPS rotations.
    ROTFLMAO.

    So, now the tank has to know not only their own skill set, the dungeon, the fights and the bosses, they have to know which buffs on which DPS remain active and for how long after each pull is over? Right..... Come on, that's just ridiculous. Oh, and BTW, if a Tank wants to take 2.5 seconds to cast SS on them self before a pull, who the hell are you to tell them no?

    Quote Originally Posted by Atoli View Post
    2. Speed. For some of us, it's not about the actual speed of the run, it's about the challenge/thrill of having to deal with something beyond "what I can do in my sleep". For the other half, yes, the actual speed matters, and you know what? They prefer spending 10 minutes waiting for a better group/tank + a 15 min run to a slow 25 min run, because those 10 minutes can at least be spent on something else. Yes, if you only have melee dps, small pulls are faster. But that is not what this thread is about. It's about slowing down a run on purpose that would be faster if you did bigger pulls, simply because you personally don't feel like tanking bigger pulls.
    That, my friend, is what party Finder and pre-made groups are for. Find 3 others who share your point of view/goals and have at it.

    Oh, and actually the topic is about a player who's tired of other players forcing the pace of a run for their own purpose, by running ahead and pulling before the tank get's there (forcing the tank to always be in catch up mode to recover aggro they never held), whether the tank likes it or not, you might want to read the OP again if you think otherwise.
    (7)
    Last edited by Kosmos992k; 11-10-2015 at 06:19 AM.

  5. #255
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by KingOfAbyss View Post
    ^ This in bold. Even faster if they both focus on the same one!
    Oh god double ninja + big pulls + healer that won't dps = I run out of CDs.
    (4)

  6. #256
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Nadirah View Post
    Recast it....
    haha, I never really thought twice about pauses between pulls until I started leveling ninja. There are time where I see it fall off because we've been sitting around for some reason, and mentally I'm always like "nuuuuuuuuuu!", but that's about it for me. Recasting is easy, of course, but it is fun to see how far to you can go on your initial Huton cast.
    (0)

  7. #257
    Player
    marcmy's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    F'osho Tia
    World
    Ultros
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Kosmos992k View Post
    ROTFLMAO.
    So, now the tank has to know not only their own skill set, the dungeon, the fights and the bosses, they have to know which buffs on which DPS remain active and for how long after each pull is over? Right. Come on, that's just ridiculous. Oh, and BTW, if a Tank wants to take 2.5 seconds to cast SS on them self before a pull, who the hell are you to tell them no?
    They don't have to know the exact skills or buffs on the DPS, it's safe to assume most DPS classes will have buffs ticking down after a group of mobs is killed. There's no reason to waste these buffs as they can take a while to build back up, therefore sacrificing a big chunk of DPS (and adding more unnecessary time). You might think that 2.5s stoneskin is not a lot but the tank has to stop in order to cast it, which in turn slows down the group and lets buffs expire only for that stoneskin to be removed in one second by the very first mob the tank aggros. It's pointless.
    (0)

  8. #258
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    I'm *still* used to refreshing between pulls because before armor crush that's what you did.
    (1)

  9. #259
    I'd rather the tank focus on his/her role instead of worrying about my cooldowns since I control when I use my skills. If I go as nin, same thing, I will take responsibility for my own cooldowns and adjust according to the pace of the tank and healer.

    I think the most obstructive thing for my cooldowns is when other summoners are in pt because stuff dies so fast I waste my skills. Still, this is not a bad thing and nothing I would ask another player to adjust their routine for, its just fun learning new ways to cast when stuff changes.
    (3)

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

    <>.<>.<>
    Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..
    FFXIV Inventory Tetris Champ



  10. #260
    Player
    CyshAizen's Avatar
    Join Date
    Oct 2015
    Posts
    2
    Character
    Minorin Nakashima
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by HalfLegend View Post
    Each time I get in heavensward's dungeons, a dps or more ofter the healer (yeah the healer) just go foward and pull the mobs before me. I tell them not to, they get mad and start blabbering things like he doesn't have time for this and I should be pulling more. I am not a bad tank, in fact, I usually don't have issue with more bobs at once.

    My point is I should be the one getting them and not the others just because they want ultra fast clear. I like taking time and not having a cluster hell in front of me. Why people needs to always be super fast with everythings and not actually enjoy the game? Playing a game or a MMO shouldn't be at any time a chore.

    Peoples seems to forget that video games is for fun, not stats/numbers.
    There's an old saying for this. You spank it you tank it.

    As a healer I personally just stand in the back waiting, since I am a squishy potato.
    (4)

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