Quote Originally Posted by Atoli View Post
I like a good challenge on my healer..<3 Do it, please!
Reading between the lines, this doesn't primary mean, its a burden because of the contents difficult itself.

Looking at the current expert instances.

If everything would be done like designed, the healer is around 30% busy by healing. Maybe less.

What are the other 70% for in the mind of the designers?

Compensating mistakes!

In the current expert dungeons its nealy impossible to fail, when you have a good healer.

A hard 4 man would mean, the healer would be busy maybe for around 80% by healing when no mistakes will happen.

So there is a much lower amount of room to comensate.