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  1. #71
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Remus View Post
    Ministrel Ballad : Thordan's Reign
    • You need coordination to be able to clear it.
    This is bullcrap!!! I'm unsubbing right now!!!
    (3)

  2. #72
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    I don't understand the complaints for two dungeons in expert roulette when a third isn't going to make things any less dull. From what I see, if they keep using the glorified hallway but with silly obstacle design for dungeons, what's the point?
    (2)

  3. #73
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    627
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    For Void Ark, just have all the chests appear at the end. This would heavily deter people (i.e scummy bards) leaving like assholes when their precious piece doesn't drop, then at the end, everyone has a fair shot at the loot, done. A token system would make it easier to get loot, but would also likely kill the content faster when people get what they want and never go back.

    Also, I would welcome tougher 4 man dungeons, I barely have to heal outside of big pulls in the EX roulette (as a SCH, I can just make the fairy keep the tank alive for nearly all boss fights) I would welcome any sort of healing challenge outside of savage raids (last boss of the Vault and A4 normal are decent enough checks for the average healer)

    I am surprised people are flipping out over a cat ear hood when there are already cat people in the game (complete with cat ears)
    (2)

  4. #74
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    As i expected they seem to have lost faith with how savage is now.
    (0)

  5. #75
    Player
    Laerad3993's Avatar
    Join Date
    Jan 2015
    Posts
    472
    Character
    Aisha Clan-clan
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Tizzy_Tormentor View Post
    For Void Ark, just have all the chests appear at the end. This would heavily deter people (i.e scummy bards) leaving like assholes when their precious piece doesn't drop, then at the end, everyone has a fair shot at the loot, done.
    I actually like this idea. It was even worse when said bailing players were tanks.
    (1)

  6. #76
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    I hope the roulettes aren't the way it actually will be. I got so sick and tired of doing the same 3 dungeons over and over and over again. Even worse, I tend to get the same dungeons. 2.5 was AKHM Roulette. I didn't bother trying to cap Eso on 3.0 roulettes, and I probably still won't try and cap Eso. I'll run a few roulettes when I feel like it, but if my motivation isn't there, I'm not going to run the dungeons.
    (0)

  7. #77
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Garotte14 View Post
    They need to just do:

    Story mode = Story + no rewards. Easy difficult so the more casual players can experience the lore without having a static.
    And then on week 3 no one will ever finish it because where there's no incentive to run it more than once, no one does it more than once, and those late to the party for any reason are f'd.

    No.

    We don't need three difficulties either.
    (0)

  8. #78
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Alkimi View Post
    If anything just give savage gear an extra materia slot over the hard mode. And give it purple text for the bragging rights.

    It's not much but it will be motivation over rewarding nothing.
    Or just give it titles and not loot, like they did in SCoB.
    (0)

  9. #79
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Most people I know don't want to go near Alexander Savage with a ten-foot pole. It's too much of a hassle to form and maintain a static of people you can get along with, can do the fight, and are patient if the group wipes more then two-or-three times. Plus, there's the whole static = marrying the game/second job mentality that scare most of us casuals away (and some of the people who are wizened from Coil statics).
    (2)

  10. #80
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Remus View Post
    Void Ark
    They are thinking about how to prevent players mass leaving in the middle of content (referring to how many Bards would left at WoD's 2nd boss, only aiming for the chestpiece), but it will be difficult.
    Just make all pieces that may be considered "BiS" drop at the last boss. Basically anything with crit and/or det on it will drop only at the last boss. People will always leave a party after getting their loot and this becomes more frequent the later in the week it gets. Coupled with the growing frustration of not getting the specific loot you want and capped on tomes for the week only exacerbates this problem. There is nothing you can do to "solve" this issue so the best way to go about it is to simply make the fights interesting and not make the rng so bad that people literally want to leave the dugeon after getting their loot.
    (0)
    Last edited by Marxam; 11-06-2015 at 05:43 PM.

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