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  1. #10
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by DragonSlayer45 View Post
    snip
    Or put less strain on the development team and just make Normal(FCoB level) > Savage. Just put echo buff on the normal content and make adjustments when it starts becoming outdated. The way SCoB did it is exactly how developers should approach it, except you know, put good gear in Savage. Yoshi-P said they do not have the man power currently to do three modes, so the obvious choice needs to be what I just said.

    Quote Originally Posted by zosia View Post
    Just a rough breakdown:

    Savage Mode: savage, in it's current iteration, caters to less than 1% of the player base.
    Hard Mode: Coil appealed to about 10% of the player base.
    Easy Mode: alex normal, half of the active players have cleared it.

    Obviously, it's an ideal situation to have all three, but if I am forced to pick two, I will go for Hard and Easy modes since it covers the largest % of the player base.
    This is an example if thinking quantity over quality. Just because you made it more accessible and easier does not mean its good for the overall picture.
    (2)
    Last edited by Velhart; 11-06-2015 at 03:04 AM.