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  1. #21
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    I'm not against having Coats and Twines drop from the new 24 man, but I think it should be 2-3 weeks of tokens per Coat and 4-6 weeks per Twine.
    It's 10 ilvs, not 50. It'll already be 12 weeks to gear a single class in i200 -> 210 if they already have the eso, if its 1 upgrade per week. Don't make it last 6 months.
    (10)

  2. #22
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Quote Originally Posted by SchalaZeal View Post
    It's 10 ilvs, not 50. It'll already be 12 weeks to gear a single class in i200 -> 210 if they already have the eso, if its 1 upgrade per week. Don't make it last 6 months.
    Progression players have to have four weeks of A3S clears to get a Twine, why should players running the Void Ark be treated better? Especially when the Void Ark is a much smaller time investment and will have much lower skill requirements.
    (1)

  3. #23
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    why should players running the Void Ark be treated better?
    Because it's meant to catch up by 3.2, not by 3.4.

    Doesn't exclude the Alex savage people from getting both, and finally getting their weapon upgrades even without clearing A4S.
    (20)
    Last edited by SchalaZeal; 10-28-2015 at 11:48 PM.

  4. #24
    Player
    Nerisu's Avatar
    Join Date
    May 2015
    Posts
    193
    Character
    Lennard Cruce
    World
    Typhon
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Miscreant View Post
    Progression players have to have four weeks of A3S clears to get a Twine, why should players running the Void Ark be treated better? Especially when the Void Ark is a much smaller time investment and will have much lower skill requirements.
    No one is being given special treatment since both raiders and non-raiders can do the content anyway, the former still having the benefit of progressing faster with their access to Savage. It will give non-raiders a sense of progression until all of those 210 gear gets replaced come 3.2.
    (14)

  5. #25
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Quote Originally Posted by SchalaZeal View Post
    Because it's meant to catch up by 3.2, not by 3.4.

    Doesn't exclude the Alex savage people from getting both, and finally getting their weapon upgrades even without clearing A4S.
    Isn't it unfair on the players who have been wiping on A3S for the last two/three months to suddenly have their rewards devalued before they even get their first kill?

    Quote Originally Posted by Nerisu View Post
    snip
    It's still far to soon to be giving it away for minimal effort, a large portion of the raiding community haven't even cleared A3S yet, which means that none of them have even seen a twine. If the Void Ark gives players a Twine for a weekly clear it means that it's rewards will be unbalanced with the current raid. I don't see anything wrong with the Void Ark giving these rewards as long as they are balanced with the current raids rewards. In the past these items haven't even been available until until the second half of the patch before the next raid is introduced, considering that these are being added half a patch sooner than usual, they shouldn't be so easily obtained. Currently it seems the period between patches is longer than it was in 2.0, going by that we still have 3-5 months before the next raid in 3.2.

    As a note, do you guys really think that if a system like this would go un-nerfed for the whole duration of 3.1 if it was introduced? I imagine that in the later half of 3.1 SE would make it even easier to obtain these items by increasing the amount of tokens per week or reducing the quantity needed for each Coat/Twine.
    (3)
    Last edited by Miscreant; 10-29-2015 at 12:18 AM.

  6. #26
    Quote Originally Posted by Miscreant View Post
    In the past these items haven't even been available until until the second half of the patch before the next raid is introduced, considering that these are being added half a patch sooner than usual
    3.1 is also a month later than usual.
    (5)

  7. #27
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    It will likely be 1 week = Coat, 2 week = Twine. If you're stuck on A3S 5 months in after legitimately trying, then... maybe having easier access to Twines outside of A3S will help your group with A3S. It is a catch-up patch after all, Thordan EX is giving out (likely) i205 weapons, so I don't see a reason for them to make it take too long to get Twines from VA.
    (11)

  8. #28
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Quote Originally Posted by SendohJin View Post
    3.1 is also a month later than usual.
    And that will have a knock on effect with 3.2 being later...

    Quote Originally Posted by SpookyGhost View Post
    It will likely be 1 week = Coat, 2 week = Twine. If you're stuck on A3S 5 months in after legitimately trying, then... maybe having easier access to Twines outside of A3S will help your group with A3S. It is a catch-up patch after all, Thordan EX is giving out (likely) i205 weapons, so I don't see a reason for them to make it take too long to get Twines from VA.
    I don't really think people are stuck on A3S because of it being gated by gear, A4S is gated by gear but A3S is more of a mechanic based fight. We had 4 deaths during last weeks clear and still beat enrage. It just takes a lot of wipes to get the mechanics right and a lot of casual/mc raid teams need a bit more time to get to grips with it. Even Ellysium has 300 odd wipes before they cleared it, it would take even more for the average raid team.
    (2)
    Last edited by Miscreant; 10-29-2015 at 12:27 AM.

  9. 10-29-2015 12:28 AM

  10. #29
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Miscreant View Post
    I don't really think people are stuck on A3S because of it being gated by gear, A4S is gated by gear but A3S is more of a mechanic based fight, we had 4 deaths during last weeks clear and still beat enrage.
    The more gear you have the less mechanics you have to deal with. ¯\_(ツ)_/¯

    A3S is sort of mechanic heavy, but it's largely the same mechanics repeated and stacked on top of eachother. The less times you have to go through those motions, the less likely you are to get people killed, the more DPS you'll do overall, and the quicker you'll beat the floor. Hand of Pain and the hands in the last phase also become trivial with more gear (as long as everyone can use their eyes for Hand of Pain).

    Plus, I don't know anyone who's masochistic enough to still be doing A3S just for a Twine as a reward.
    (14)

  11. #30
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Quote Originally Posted by SpookyGhost View Post
    The more gear you have the less mechanics you have to deal with. ¯\_(ツ)_/¯
    Fair point
    (0)

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